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Types of Armor in the Campaign World
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 2465501" data-attributes="member: 12332"><p>Same reason cops don't regularly wear full swat forced entry outfits.</p><p></p><p>It's bloody cumbersome.</p><p></p><p>I ran a Grim Tales based game not too long ago, with a greater focus on lighter armor. Really it just sort of flowed naturally out of the system. GT's encumbrance rules penalized Attack Bonus as well as skill checks. I suggested that the game would involve as much interpersonal RP as combat, if not more. I also set the whole thing on an airship ... and nobody was much interested in taking large penalties to Jump checks.</p><p></p><p>One really effective way of encouraging lighter armor is TIME. You can't really wear full plate to go grocery shopping ... make an issue of when they're in armor and not wearing the armor. How long it'll take to get into that heavy suit, as opposed to the guys who run out in chain shirts. </p><p></p><p>But the thing is, if you're playing with regular D&D, then limiting armor is limiting what people can play. The system is balanced around those heavier armors being in there.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 2465501, member: 12332"] Same reason cops don't regularly wear full swat forced entry outfits. It's bloody cumbersome. I ran a Grim Tales based game not too long ago, with a greater focus on lighter armor. Really it just sort of flowed naturally out of the system. GT's encumbrance rules penalized Attack Bonus as well as skill checks. I suggested that the game would involve as much interpersonal RP as combat, if not more. I also set the whole thing on an airship ... and nobody was much interested in taking large penalties to Jump checks. One really effective way of encouraging lighter armor is TIME. You can't really wear full plate to go grocery shopping ... make an issue of when they're in armor and not wearing the armor. How long it'll take to get into that heavy suit, as opposed to the guys who run out in chain shirts. But the thing is, if you're playing with regular D&D, then limiting armor is limiting what people can play. The system is balanced around those heavier armors being in there. --fje [/QUOTE]
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