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Types of Armor in the Campaign World
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<blockquote data-quote="S'mon" data-source="post: 2465638" data-attributes="member: 463"><p>I think this is true to some extent; the Fighter & Paladin classes seem somewhat balanced around having Heavy Armour Proficiency; if you don't use heavy armour there's a good case for giving them an extra feat or skill points. The game is certainly playable without heavy armour though.</p><p></p><p>One way to approach it is to discard the "everything is available for a price" market capitalist approach of default D&D. In swords & sorcery and fantasy novels it's pretty rare to see protagonists buying equipment, certainly a commoner's ability to buy full plate armour may be rare. Maybe no one makes it, maybe only the armoursmiths of Gondor make it (so maybe the Fighters of Rohan don't get heavy armour prof, they get skill focus: Ride). D&D 3e is based off PCs having a certain amount of equipment by level, but that can be gifts or loot,it doesn't have to be bought.</p></blockquote><p></p>
[QUOTE="S'mon, post: 2465638, member: 463"] I think this is true to some extent; the Fighter & Paladin classes seem somewhat balanced around having Heavy Armour Proficiency; if you don't use heavy armour there's a good case for giving them an extra feat or skill points. The game is certainly playable without heavy armour though. One way to approach it is to discard the "everything is available for a price" market capitalist approach of default D&D. In swords & sorcery and fantasy novels it's pretty rare to see protagonists buying equipment, certainly a commoner's ability to buy full plate armour may be rare. Maybe no one makes it, maybe only the armoursmiths of Gondor make it (so maybe the Fighters of Rohan don't get heavy armour prof, they get skill focus: Ride). D&D 3e is based off PCs having a certain amount of equipment by level, but that can be gifts or loot,it doesn't have to be bought. [/QUOTE]
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