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General Tabletop Discussion
*Dungeons & Dragons
Types of feats you'd like to see in future UA articles and books
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<blockquote data-quote="abirdcall" data-source="post: 7314161" data-attributes="member: 6748898"><p>I don't like weapon feats. GWM, PAM, and Sharpshooter are the worst feats in the PHB. </p><p></p><p>I don't like the idea of feat chains. I also think that feats should be balanced to be much weaker than the +2 ASI, but provide something both mechanically and narratively interesting. Ideally feats should be balanced such that most characters prefer the +2 ASI. This makes them special. In the last 3 campaigns I have been in I don't think I have seen the same feat taken twice. That's about right.</p><p></p><p>I also quite like the racial feats to give more identity to the races. I'm not sure how many more I would want though.</p><p></p><p>Inspiring Leader is an example of a feat I really like. I want to see more of those.</p><p></p><p>I also like the multiclass feats for a different reason than what I've typed above. I don't like multiclassing because having multiple class chassis on one character is clunky and muddles the archetypes. A multiclass feat though like Magic Initiate can give a bit of flavour of another class without damaging the archetype of the character.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 7314161, member: 6748898"] I don't like weapon feats. GWM, PAM, and Sharpshooter are the worst feats in the PHB. I don't like the idea of feat chains. I also think that feats should be balanced to be much weaker than the +2 ASI, but provide something both mechanically and narratively interesting. Ideally feats should be balanced such that most characters prefer the +2 ASI. This makes them special. In the last 3 campaigns I have been in I don't think I have seen the same feat taken twice. That's about right. I also quite like the racial feats to give more identity to the races. I'm not sure how many more I would want though. Inspiring Leader is an example of a feat I really like. I want to see more of those. I also like the multiclass feats for a different reason than what I've typed above. I don't like multiclassing because having multiple class chassis on one character is clunky and muddles the archetypes. A multiclass feat though like Magic Initiate can give a bit of flavour of another class without damaging the archetype of the character. [/QUOTE]
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Types of feats you'd like to see in future UA articles and books
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