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General Tabletop Discussion
*Pathfinder & Starfinder
Typical Healing Surge Usage
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<blockquote data-quote="Herschel" data-source="post: 5514440" data-attributes="member: 78357"><p>It reallty depends. Ranged characters I tend to focus fire on hard one encounter, the next a different one. This mitigates their lower surges by usually meaning they're only going to use a big chunk once. IE: It's especially feasible with Wizards. If he has that Flaming Sphere out, he's getting hit somehow. when he doesn't have a nasty daily hanging around, I'm not going after him as hard. If the Sorcerer is dropping his nukes, it's his turn. There are also times when defenders should not mark or characters have to step up and take some hits. It's all about ebb and flow and team play. If teh defender is out of surges and half the party is nigh untouched, there's an issue. If a controller got amcked around pretty good one fight then he just needs to stay back this time.</p></blockquote><p></p>
[QUOTE="Herschel, post: 5514440, member: 78357"] It reallty depends. Ranged characters I tend to focus fire on hard one encounter, the next a different one. This mitigates their lower surges by usually meaning they're only going to use a big chunk once. IE: It's especially feasible with Wizards. If he has that Flaming Sphere out, he's getting hit somehow. when he doesn't have a nasty daily hanging around, I'm not going after him as hard. If the Sorcerer is dropping his nukes, it's his turn. There are also times when defenders should not mark or characters have to step up and take some hits. It's all about ebb and flow and team play. If teh defender is out of surges and half the party is nigh untouched, there's an issue. If a controller got amcked around pretty good one fight then he just needs to stay back this time. [/QUOTE]
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Typical Healing Surge Usage
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