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General Tabletop Discussion
*Pathfinder & Starfinder
Typical Healing Surge Usage
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<blockquote data-quote="Riastlin" data-source="post: 5517541" data-attributes="member: 94022"><p>The 4th level party I'm a player in can easily get 4-5 encounters per extended rest and that's with a runepriest as the the leader (which is far from the most efficient healer). This is somewhat mitigated by the paladin as one of the defenders though.</p><p></p><p>The 7th level party I DM for just went through 6 encounters without an extended rest. They were quite depleted at the end, but managed.</p><p></p><p>Finally, the paragon level party I DM for (11th level) can easily do 4 - 7, including occasionally running a couple of those together. Of course, by that level, the pally has a lot of surgeless healing to offer and they have a number of magic items to help in that area, mainly because they were without a leader for a long time. </p><p></p><p>As said above, it largely depends on a) make up, b) level, c) tactics and d) items.</p></blockquote><p></p>
[QUOTE="Riastlin, post: 5517541, member: 94022"] The 4th level party I'm a player in can easily get 4-5 encounters per extended rest and that's with a runepriest as the the leader (which is far from the most efficient healer). This is somewhat mitigated by the paladin as one of the defenders though. The 7th level party I DM for just went through 6 encounters without an extended rest. They were quite depleted at the end, but managed. Finally, the paragon level party I DM for (11th level) can easily do 4 - 7, including occasionally running a couple of those together. Of course, by that level, the pally has a lot of surgeless healing to offer and they have a number of magic items to help in that area, mainly because they were without a leader for a long time. As said above, it largely depends on a) make up, b) level, c) tactics and d) items. [/QUOTE]
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Typical Healing Surge Usage
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