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General Tabletop Discussion
*TTRPGs General
Typical Player Behavior, or Bad Roleplaying?
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<blockquote data-quote="ptolemy18" data-source="post: 2633260" data-attributes="member: 24970"><p>Anyway, I've already decided what's gonna happen. There's two choices.</p><p></p><p>(1) They try to rescue the old NPC and things play out as they will (big combat, etc.)</p><p></p><p>(2) They don't try to rescue the old NPC. Off-camera, some high-level cleric rescues the old NPC. Then, a Planar Ally sent by the cleric comes & takes the old NPC's magic items back from the party (fighting them & knocking them all out if necessary, although they won't attack unless the party is a jerk about it).</p><p></p><p>Yes, this *is* a retroactive takeback of me allowing them to get the magic items in the first place, but I think it makes sense role-playing-wise, and that's the important thing, to me. ("Those items are the property of the temple of Isis!" BLAM!) I just want to resolve this subplot, and I don't feel that the player deserves the old PC's magic items if he doesn't take the obvious bait of attempting to rescue the old PC.</p><p></p><p>So -- yes, it's a retroactive fix. But I can't let him get away with it!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> And I'd rather fix it in-character than by going up to him OOC and chiding him.</p><p></p><p>Jason</p></blockquote><p></p>
[QUOTE="ptolemy18, post: 2633260, member: 24970"] Anyway, I've already decided what's gonna happen. There's two choices. (1) They try to rescue the old NPC and things play out as they will (big combat, etc.) (2) They don't try to rescue the old NPC. Off-camera, some high-level cleric rescues the old NPC. Then, a Planar Ally sent by the cleric comes & takes the old NPC's magic items back from the party (fighting them & knocking them all out if necessary, although they won't attack unless the party is a jerk about it). Yes, this *is* a retroactive takeback of me allowing them to get the magic items in the first place, but I think it makes sense role-playing-wise, and that's the important thing, to me. ("Those items are the property of the temple of Isis!" BLAM!) I just want to resolve this subplot, and I don't feel that the player deserves the old PC's magic items if he doesn't take the obvious bait of attempting to rescue the old PC. So -- yes, it's a retroactive fix. But I can't let him get away with it!! :) And I'd rather fix it in-character than by going up to him OOC and chiding him. Jason [/QUOTE]
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