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Typical Player Behavior, or Bad Roleplaying?
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<blockquote data-quote="Oryan77" data-source="post: 2633820" data-attributes="member: 18701"><p>This actually benefits the new PC even more and would make your plan of using a planar ally or anyone else taking the magic items even more of a bad idea. Just because the old PC wasn't rescued doesn't mean the clerics know the party didn't even try. The clerics also didn't actually hire them to do a rescue. If these are good clerics who do infact have a secret rescue plan of their own, would they really care about the PC not doing anything? There was also no expectations when the PC got the magical gifts, so why would good clerics take the gifts away for not helping? Do the clerics actually know that the old PC gave her gear to the new PC? </p><p></p><p>From experience, introducing a new more powerful NPC (planar ally) simply to take items from a PC is going to take away from the realism of your world. I had a DM pull this same thing on me once. He gave me a magic sword that turned out to be more powerful than what he later felt I should have. One morning my character wakes up and the sword and my only other magic item (a ring) were missing. My other items were thrown all around my room. I was a rogue with great listen skills and my room was magically sealed, yet, someone ripped me off without me even rolling a single save/skill check. I let it slide, but I was determined to find out who ripped me off. A year later (real time) when I finally figured out that a fellow player did it, I roleplayed my revenge. AGAIN the DM interviened and just as I announced that I slit the PC's throat (after I had gone through the process of getting him tied up & helpless), a powerful mage appears in the room and threatens to kill me if I harm the PC. This type of stuff is just frustrating to players. I don't have a problem with a DM trying to take stuff from players, but he has to do it fairly and logically.</p><p></p><p>I'm just looking at this as if I was your player and you did this to me. I would feel like I have absolutely no control over my own characters actions just like I felt in my old DM's game.</p></blockquote><p></p>
[QUOTE="Oryan77, post: 2633820, member: 18701"] This actually benefits the new PC even more and would make your plan of using a planar ally or anyone else taking the magic items even more of a bad idea. Just because the old PC wasn't rescued doesn't mean the clerics know the party didn't even try. The clerics also didn't actually hire them to do a rescue. If these are good clerics who do infact have a secret rescue plan of their own, would they really care about the PC not doing anything? There was also no expectations when the PC got the magical gifts, so why would good clerics take the gifts away for not helping? Do the clerics actually know that the old PC gave her gear to the new PC? From experience, introducing a new more powerful NPC (planar ally) simply to take items from a PC is going to take away from the realism of your world. I had a DM pull this same thing on me once. He gave me a magic sword that turned out to be more powerful than what he later felt I should have. One morning my character wakes up and the sword and my only other magic item (a ring) were missing. My other items were thrown all around my room. I was a rogue with great listen skills and my room was magically sealed, yet, someone ripped me off without me even rolling a single save/skill check. I let it slide, but I was determined to find out who ripped me off. A year later (real time) when I finally figured out that a fellow player did it, I roleplayed my revenge. AGAIN the DM interviened and just as I announced that I slit the PC's throat (after I had gone through the process of getting him tied up & helpless), a powerful mage appears in the room and threatens to kill me if I harm the PC. This type of stuff is just frustrating to players. I don't have a problem with a DM trying to take stuff from players, but he has to do it fairly and logically. I'm just looking at this as if I was your player and you did this to me. I would feel like I have absolutely no control over my own characters actions just like I felt in my old DM's game. [/QUOTE]
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