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Typical Player Behavior, or Bad Roleplaying?
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<blockquote data-quote="Herobizkit" data-source="post: 2634898" data-attributes="member: 36150"><p>Have the previous PC killed and return as an undead (possibly a Revenant) who cannot rest until he regains all his previous possessions in life. Then leave it up to the PCs if they want to give up their stuff or deal with the Revenant on a daily/weekly basis.</p><p></p><p>I like the idea of an *intelligent* Circle of Blasting. Seems it should want to be on the head of its former owner... even if said owner is a Revenant. *LOL*</p><p></p><p>More to the point, Supreme Priests of Good do whatever is best, according to their God(dess?). If they decide not to rescue the old PC turned NPC, then have the logical resolution follow through; the bad guys learn of the PCs and dispatch agents to deal with them. This places the PCs in direct confrontation with the corrupt government... which is what the God/dess probably wants... The Greatest Good, according to Him/Her.</p><p></p><p>So, if the death of their NPC directs the PCs to confront the Greatest Evil, it's all good acc'd to your Supreme Good deity. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Herobizkit, post: 2634898, member: 36150"] Have the previous PC killed and return as an undead (possibly a Revenant) who cannot rest until he regains all his previous possessions in life. Then leave it up to the PCs if they want to give up their stuff or deal with the Revenant on a daily/weekly basis. I like the idea of an *intelligent* Circle of Blasting. Seems it should want to be on the head of its former owner... even if said owner is a Revenant. *LOL* More to the point, Supreme Priests of Good do whatever is best, according to their God(dess?). If they decide not to rescue the old PC turned NPC, then have the logical resolution follow through; the bad guys learn of the PCs and dispatch agents to deal with them. This places the PCs in direct confrontation with the corrupt government... which is what the God/dess probably wants... The Greatest Good, according to Him/Her. So, if the death of their NPC directs the PCs to confront the Greatest Evil, it's all good acc'd to your Supreme Good deity. :) [/QUOTE]
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