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Typical Player Behavior, or Bad Roleplaying?
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<blockquote data-quote="swrushing" data-source="post: 2637451" data-attributes="member: 14140"><p>Ok so much for all the advice. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p><p></p><p>If it were me, your next comment from me would be face to face when I thanked you for the game and told you i was bowing out. </p><p></p><p>If a player asks you questions about "how would my character see this" a Gm should give answers about local customs and such in thw world. If a Gm thinks a character is doing something way off, he might explain about local customs and perhaps what the character knows people's reactions would be like "your character knows this is against church dogma as he recalls the parable of Eloise and the Dragon turtle..."</p><p></p><p>But IMO and the way I run things a Gm shouldn't EVER of his own volition take it upon himself to TELL the player what his character feels, barring of course the impact of mind control or comnpulsion magics or maybe strong social skill use by others. </p><p></p><p>I hope it goes well for you and yours, but definitely our gaming styles are so different as to make further advice/discussion rather pointless.</p><p></p><p>enjoy your games.</p></blockquote><p></p>
[QUOTE="swrushing, post: 2637451, member: 14140"] Ok so much for all the advice. :-) If it were me, your next comment from me would be face to face when I thanked you for the game and told you i was bowing out. If a player asks you questions about "how would my character see this" a Gm should give answers about local customs and such in thw world. If a Gm thinks a character is doing something way off, he might explain about local customs and perhaps what the character knows people's reactions would be like "your character knows this is against church dogma as he recalls the parable of Eloise and the Dragon turtle..." But IMO and the way I run things a Gm shouldn't EVER of his own volition take it upon himself to TELL the player what his character feels, barring of course the impact of mind control or comnpulsion magics or maybe strong social skill use by others. I hope it goes well for you and yours, but definitely our gaming styles are so different as to make further advice/discussion rather pointless. enjoy your games. [/QUOTE]
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