Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Typical Player Behavior, or Bad Roleplaying?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ptolemy18" data-source="post: 2637954" data-attributes="member: 24970"><p>The local "good" temples & people are pissed off, but they haven't done anything openly yet, since that would lead to massive reprisals and possibly a widespread rebellion. Although I've strongly suggested to the players that some of the NPCs would be willing to help rescue the ex-PC if the PCs asked them. ("As the high priestess advises caution, some of the priestesses advocate rescuing their companion, and a tremendous argument ensues. One of the priestesses turns away from the argument with a look of cold anger on her face. She looks in the direction of the prison and start sharpening her knife...")</p><p></p><p>I don't really get this argument that the PCs shouldn't be the ones who feel obliged to do something because they should rely on NPCs to do it. I guess NPCs should explore all the dungeons too so the PCs don't have to explore them. The whole idea of "heroic roleplaying" should be that the ***PCs*** should be the primary ones who do the heroic stuff. Not because the NPCs are cowards or lazy but because, out-of-character, the players get first dibs on the heroism! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>In other words, if there's gonna be a rebellion & jailbreak, the most exciting option is if the PCs start it. Otherwise, who cares? It's offscreen. If the PCs don't step up to the plate then I have to decide whether the ex-PC gets rescued or executed, but it's not nearly as interesting.</p><p></p><p>Jason</p></blockquote><p></p>
[QUOTE="ptolemy18, post: 2637954, member: 24970"] The local "good" temples & people are pissed off, but they haven't done anything openly yet, since that would lead to massive reprisals and possibly a widespread rebellion. Although I've strongly suggested to the players that some of the NPCs would be willing to help rescue the ex-PC if the PCs asked them. ("As the high priestess advises caution, some of the priestesses advocate rescuing their companion, and a tremendous argument ensues. One of the priestesses turns away from the argument with a look of cold anger on her face. She looks in the direction of the prison and start sharpening her knife...") I don't really get this argument that the PCs shouldn't be the ones who feel obliged to do something because they should rely on NPCs to do it. I guess NPCs should explore all the dungeons too so the PCs don't have to explore them. The whole idea of "heroic roleplaying" should be that the ***PCs*** should be the primary ones who do the heroic stuff. Not because the NPCs are cowards or lazy but because, out-of-character, the players get first dibs on the heroism! ;) In other words, if there's gonna be a rebellion & jailbreak, the most exciting option is if the PCs start it. Otherwise, who cares? It's offscreen. If the PCs don't step up to the plate then I have to decide whether the ex-PC gets rescued or executed, but it's not nearly as interesting. Jason [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Typical Player Behavior, or Bad Roleplaying?
Top