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<blockquote data-quote="DracoSuave" data-source="post: 5732360" data-attributes="member: 71571"><p>All three powers here are errata'd or mid playtest so that they actually work. As written, they do not.</p><p></p><p>Hit/Effect: Do nonpersistant effect</p><p>Sustain blah: Do nonpersistant effect (save ends) is nonsense on so many levels... those powers are written broken.</p><p></p><p></p><p> </p><p>It has to be. You cannot have the argument that the power persists without having the effect of that power persist. That blindness <strong>is an effect of the power.</strong> For it NOT to persist requires a specific exception, if the power is extended.</p><p> </p><p></p><p> </p><p>And the rules reference given in that section points explicitly to effects. Blindness is an effect of the power. Why are you only using half the rules?</p><p></p><p></p><p> </p><p>However, the rules themselves mention that the effect persists. You do not need to write 'The effect persists' when the rules already tell you to do so. Mentioning redundancies does not disprove the rule, which you yourself have quoted and are choosing to ignore.</p><p></p><p></p><p></p><p>None of which have persistant effects, and all of which are undergoing the process of having them make sense.</p><p></p><p>How do you 'Sustain Minor: do damage (save ends)'? What does that even mean?</p><p></p><p></p><p> </p><p>Which will extend the power's effect, as in the section on durations. The blindness is the power's effect. Therefore it is sustained. Is the blindness NOT the power's effect? If not, what is it an effect of?</p><p> </p><p></p><p> </p><p>In most of those cases, the power in question doesn't do anything with a sustain action other than persist the effect. Placeholder text does not mean 'ignore the rules for sustaining' in other cases.</p><p></p><p>Again, where is the specific exception that lets you ignore the rule?</p><p></p><p></p><p> </p><p>The same ruleset also tells you to extend the power's effect. Why are you only doing half of what the rules tell you to do?</p><p></p><p>If one rule says to do A, and another rule says to do B, and A and B are not contradictory, then you do <strong>A AND B</strong>.</p><p></p><p> </p><p></p><p>On page 278, where it says, explicitly, that sustaining a power causes its effects to persist. Conditions, zones, and conjurations are the effects of a power that creates conditions, zones, and/or conjurations, ergo, they persist.</p><p></p><p>You have a rule that says the effects persist. Thus, the onus is now on you to prove that Crown of Stars has a specific exception that claims they do not, or a rule that states that conditions, zones, and/or conjurations are not the effects of a power that causes them or has those keywords.</p><p></p><p>You cannot, because that text does not exist.</p><p></p><p></p><p> </p><p>Probably, and that's to be expected. Lots of sustain powers got errata'd for a very good reason.</p><p> </p><p> </p><p></p><p>You've fixated on conditions, zones, or conjurations as if they have specific rules that divorce them from being the effects of their power, or are special unique snowflakes in this regard.</p><p></p><p>The onus is on you to prove this point.</p><p></p><p></p><p></p><p>The presence of 'Sustain X' makes an effect a sustainable effect. There's no mythical 'sustainable non-effects' which is what you're trying to introduce into the game.</p><p></p><p>Moreover, your argument that the power persist doesn't negate the notion that the blindness persists; you're trying to state the blindness is not an effect of the power, which is flatly wrong. It is, and if the power is sustained, the effects of the power are sustained, by the rules on sustainable durations.</p><p></p><p>And if the sustainable duration does not apply, then you have a power with no duration, which means that the effects are instantaneous and there is no effect to sustain.</p><p></p><p></p><p></p><p>Really? Cause the rule says the existance of the line itself is your clue.</p><p> </p><p></p><p> </p><p>When the power is sustained, the effects of the power are sustained.</p><p>Blindness is the only effect of the power with a duration.</p><p>Therefore, it is the only effect that can be sustained.</p><p></p><p>Your logic means that blindness is not an effect of the power; you are wrong.</p><p></p><p></p><p></p><p>It is certainly possible, and such a cause would have an explicit exception written into it. It would mention the specific effect to be sustained as that which was to be sustained.</p><p></p><p>However, this is not one of those cases: No exception is printed, so you must execute the applicable rules.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5732360, member: 71571"] All three powers here are errata'd or mid playtest so that they actually work. As written, they do not. Hit/Effect: Do nonpersistant effect Sustain blah: Do nonpersistant effect (save ends) is nonsense on so many levels... those powers are written broken. It has to be. You cannot have the argument that the power persists without having the effect of that power persist. That blindness [b]is an effect of the power.[/b] For it NOT to persist requires a specific exception, if the power is extended. And the rules reference given in that section points explicitly to effects. Blindness is an effect of the power. Why are you only using half the rules? However, the rules themselves mention that the effect persists. You do not need to write 'The effect persists' when the rules already tell you to do so. Mentioning redundancies does not disprove the rule, which you yourself have quoted and are choosing to ignore. None of which have persistant effects, and all of which are undergoing the process of having them make sense. How do you 'Sustain Minor: do damage (save ends)'? What does that even mean? Which will extend the power's effect, as in the section on durations. The blindness is the power's effect. Therefore it is sustained. Is the blindness NOT the power's effect? If not, what is it an effect of? In most of those cases, the power in question doesn't do anything with a sustain action other than persist the effect. Placeholder text does not mean 'ignore the rules for sustaining' in other cases. Again, where is the specific exception that lets you ignore the rule? The same ruleset also tells you to extend the power's effect. Why are you only doing half of what the rules tell you to do? If one rule says to do A, and another rule says to do B, and A and B are not contradictory, then you do [b]A AND B[/b]. On page 278, where it says, explicitly, that sustaining a power causes its effects to persist. Conditions, zones, and conjurations are the effects of a power that creates conditions, zones, and/or conjurations, ergo, they persist. You have a rule that says the effects persist. Thus, the onus is now on you to prove that Crown of Stars has a specific exception that claims they do not, or a rule that states that conditions, zones, and/or conjurations are not the effects of a power that causes them or has those keywords. You cannot, because that text does not exist. Probably, and that's to be expected. Lots of sustain powers got errata'd for a very good reason. You've fixated on conditions, zones, or conjurations as if they have specific rules that divorce them from being the effects of their power, or are special unique snowflakes in this regard. The onus is on you to prove this point. The presence of 'Sustain X' makes an effect a sustainable effect. There's no mythical 'sustainable non-effects' which is what you're trying to introduce into the game. Moreover, your argument that the power persist doesn't negate the notion that the blindness persists; you're trying to state the blindness is not an effect of the power, which is flatly wrong. It is, and if the power is sustained, the effects of the power are sustained, by the rules on sustainable durations. And if the sustainable duration does not apply, then you have a power with no duration, which means that the effects are instantaneous and there is no effect to sustain. Really? Cause the rule says the existance of the line itself is your clue. When the power is sustained, the effects of the power are sustained. Blindness is the only effect of the power with a duration. Therefore, it is the only effect that can be sustained. Your logic means that blindness is not an effect of the power; you are wrong. It is certainly possible, and such a cause would have an explicit exception written into it. It would mention the specific effect to be sustained as that which was to be sustained. However, this is not one of those cases: No exception is printed, so you must execute the applicable rules. [/QUOTE]
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