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Tyranny of Dragons. Players gone Wild! Advise?
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<blockquote data-quote="Ralif Redhammer" data-source="post: 7601313" data-attributes="member: 30438"><p>If they go to the Well of Dragons, all is not lost. But I think it does possibly create some damage to the narrative - why wait for the Cult to finish their plans, when they can just assault it now? In my campaign I played the Well of Dragon's location as a mystery that wasn't unraveled until they were able to take one of the higher officials of the Cult prisoner in the final act.</p><p></p><p>You could always have Skyreach Castle stop somewhere for another pick-up. Skyreach Castle is capable of putting down a smokescreen, and could conceivably disappear in the night. Or just have them follow it to the Well of Dragons, but realize that the Cult’s forces are just too overwhelming and they will need an army to deal with them (enter the Faction Council).</p></blockquote><p></p>
[QUOTE="Ralif Redhammer, post: 7601313, member: 30438"] If they go to the Well of Dragons, all is not lost. But I think it does possibly create some damage to the narrative - why wait for the Cult to finish their plans, when they can just assault it now? In my campaign I played the Well of Dragon's location as a mystery that wasn't unraveled until they were able to take one of the higher officials of the Cult prisoner in the final act. You could always have Skyreach Castle stop somewhere for another pick-up. Skyreach Castle is capable of putting down a smokescreen, and could conceivably disappear in the night. Or just have them follow it to the Well of Dragons, but realize that the Cult’s forces are just too overwhelming and they will need an army to deal with them (enter the Faction Council). [/QUOTE]
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