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Tyranny of Dragons. Players gone Wild! Advise?
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<blockquote data-quote="Scott Graves" data-source="post: 7601719" data-attributes="member: 6981164"><p>There's a lot of this adventure that doesn't make sense. "Follow the treasure" is the mission. That's what they are doing. But since no actual speed is given for the castle, only "The wyverns can catch up because the castle is slow", it makes sense to "follow the treasure" not suddenly turn around and blow up the castle. Why would anyone except a crew of murder hobos turn around and decide to kill everyone. </p><p></p><p>Also I was looking on the map to plot out another pickup point that would be good for an adventure. Greenest, the start of the adventure and where the enemy base was near, is maybe 200 miles from the freaking Well of Dragons. They go the WAY long way around to drop off that treasure... Things like that make me wonder what drugs the guys who came up with this adventure were on.</p></blockquote><p></p>
[QUOTE="Scott Graves, post: 7601719, member: 6981164"] There's a lot of this adventure that doesn't make sense. "Follow the treasure" is the mission. That's what they are doing. But since no actual speed is given for the castle, only "The wyverns can catch up because the castle is slow", it makes sense to "follow the treasure" not suddenly turn around and blow up the castle. Why would anyone except a crew of murder hobos turn around and decide to kill everyone. Also I was looking on the map to plot out another pickup point that would be good for an adventure. Greenest, the start of the adventure and where the enemy base was near, is maybe 200 miles from the freaking Well of Dragons. They go the WAY long way around to drop off that treasure... Things like that make me wonder what drugs the guys who came up with this adventure were on. [/QUOTE]
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