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<blockquote data-quote="mips42" data-source="post: 6369204" data-attributes="member: 6746242"><p>Yes, getting the adventure would be good. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Erevan[sblock]</p><p>[code]</p><p>Name: Erevan Meliamne</p><p>Sex: M Race: Wood Elf Class/Level: Fighter 1</p><p>Alignment: CN Size: M </p><p>Init +3; Senses Darkvision 60ft; Passive Perception 13</p><p></p><p>DEFENSE</p><p>AC 16 (+3 armor, +3 dex)</p><p>HP 20 (1d10 +2 Con)</p><p>Saves: Str (+2), Con (+4)</p><p>Special Defenses</p><p></p><p>OFFENSE</p><p>Spd 35ft</p><p>Melee Arming sword (scimitar) 5ft, one target ((1d6+5 Slashing)</p><p>Ranged Longbow +5 (1d8+3 Piercing)</p><p></p><p>STATISTICS</p><p>Str 10 (+0), Dex 17 (+3), Con 14 (+2), Int 12 (+1), Wis 9 (-1), Cha 13 (+2)</p><p></p><p>Traits: Never tell me the odds.</p><p>Ideal: I am loyal to my friends, not ideals. Everyone else can sail the river styx.</p><p>Bond: Some I loved died because of a mistake I made. It won't happen again.</p><p>Flaw: I am easily enticed by the promise of information.</p><p></p><p>Skills Mark Proficient either by bolding or changing 0 to @</p><p>Mod Attribute Name of Skill</p><p>+5 @ (dex) Acrobatics</p><p>-1 0 (wis) Animal Handling</p><p>+1 0 (int) Arcana</p><p>+0 0 (str) Athletics</p><p>+4 @ (cha) Deception</p><p>+1 0 (int) History</p><p>+1 @ (wis) Insight</p><p>+2 0 (cha) Intimidation</p><p>+1 0 (int) Investigation</p><p>-1 0 (wis) Medicine</p><p>+1 0 (int) Nature</p><p>+1 @ (wis) Perception</p><p>+2 0 (cha) Performance</p><p>+2 0 (cha) Persuasion</p><p>+1 0 (int) Religion</p><p>+3 0 (dex) Sleight of Hand</p><p>+5 @ (dex) Stealth</p><p>-1 0 (wis) Survival</p><p></p><p>Languages: Common, Elvish, Thieves cant</p><p></p><p>Racial Abilities: </p><p>-Darkvision 60'</p><p>-Trained in perception</p><p>-Advantage on save v. charm</p><p>-Immune to magical sleep</p><p>-You can attempt to hide even in light cover.</p><p></p><p>Background Abilities:</p><p>-Specialty=Smuggler</p><p>-Criminal contact</p><p></p><p>Class features:</p><p>- Dueling style +2 to damage while wielding no other weapons</p><p>- Second wind: use a bonus action on your turn to regain 1d10 hp per fighter level once per short rest.</p><p>- Actions Surge</p><p></p><p>Combat Gear:</p><p>Leather armor</p><p>Small steel shield</p><p>Arming sword</p><p>Longbow</p><p>arrows</p><p></p><p>Other Gear:</p><p>Set of Dice</p><p>Crowbar</p><p>Dark clothes</p><p>Belt pouch</p><p>>Diplomats pack</p><p>small chest</p><p>2 map cases</p><p>Set of Fine clothes</p><p>Quill & Ink</p><p>Lamp & 2 flasks oil</p><p>5 days rations</p><p>Tinderbox</p><p>Waterskin</p><p>50' rope</p><p>Letter to a party where a murder took place.</p><p></p><p>Money: 10gp</p><p></p><p>Description: 5' 6", green-copper skin, brown eys and black hair with a puckered scar on his left cheek.</p><p></p><p>History:</p><p>I didn't start out to be a criminal. But, then, who does? My family was powerful and used my talents to trade in secrets and 'obtaining' items wherever and from whoever they could. It got to the point where I enjoyed the thrill and the challenge.</p><p> Then I met Althea. The daughter of a wealthy merchant I was supposed to be spying on to steal a valuable statuette. We met several times and found that we liked each others' company. I guess humans would call it 'dating'.</p><p> Then the news came down that the merchant was going to be hosting a grand costume ball. I was to attend, steal the statuette and replace it with a false plaster replica. I never expected it was a trap.</p><p> I attended in my finest clothes, wined and wooed as I was expected and danced with Althea as often as I could. During the ball I slipped into the room where the statuette was kept and replaced it with the false one and went to make my escape.</p><p> Back in the ballroom, I was accosted by guards and began to fight my way out.</p><p> During the fray, Althea was struck by a stray arrow.</p><p> I was captured and thrown in a cage where I was beaten and given a scar across my left cheek as a reminder of past wrongs.</p><p> Once I was released, I learned that Althea had died of her wounds. I left the 'family business' that day and keep the ball invitation to this day as a reminder of arrogance and carelessness.</p><p> Lately, though, there's been a vision during meditation. A simple sign saying "Greenest". I feel a pull to find this place, and perhaps redemption.</p><p>[/code]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="mips42, post: 6369204, member: 6746242"] Yes, getting the adventure would be good. ;) Erevan[sblock] [code] Name: Erevan Meliamne Sex: M Race: Wood Elf Class/Level: Fighter 1 Alignment: CN Size: M Init +3; Senses Darkvision 60ft; Passive Perception 13 DEFENSE AC 16 (+3 armor, +3 dex) HP 20 (1d10 +2 Con) Saves: Str (+2), Con (+4) Special Defenses OFFENSE Spd 35ft Melee Arming sword (scimitar) 5ft, one target ((1d6+5 Slashing) Ranged Longbow +5 (1d8+3 Piercing) STATISTICS Str 10 (+0), Dex 17 (+3), Con 14 (+2), Int 12 (+1), Wis 9 (-1), Cha 13 (+2) Traits: Never tell me the odds. Ideal: I am loyal to my friends, not ideals. Everyone else can sail the river styx. Bond: Some I loved died because of a mistake I made. It won't happen again. Flaw: I am easily enticed by the promise of information. Skills Mark Proficient either by bolding or changing 0 to @ Mod Attribute Name of Skill +5 @ (dex) Acrobatics -1 0 (wis) Animal Handling +1 0 (int) Arcana +0 0 (str) Athletics +4 @ (cha) Deception +1 0 (int) History +1 @ (wis) Insight +2 0 (cha) Intimidation +1 0 (int) Investigation -1 0 (wis) Medicine +1 0 (int) Nature +1 @ (wis) Perception +2 0 (cha) Performance +2 0 (cha) Persuasion +1 0 (int) Religion +3 0 (dex) Sleight of Hand +5 @ (dex) Stealth -1 0 (wis) Survival Languages: Common, Elvish, Thieves cant Racial Abilities: -Darkvision 60' -Trained in perception -Advantage on save v. charm -Immune to magical sleep -You can attempt to hide even in light cover. Background Abilities: -Specialty=Smuggler -Criminal contact Class features: - Dueling style +2 to damage while wielding no other weapons - Second wind: use a bonus action on your turn to regain 1d10 hp per fighter level once per short rest. - Actions Surge Combat Gear: Leather armor Small steel shield Arming sword Longbow arrows Other Gear: Set of Dice Crowbar Dark clothes Belt pouch >Diplomats pack small chest 2 map cases Set of Fine clothes Quill & Ink Lamp & 2 flasks oil 5 days rations Tinderbox Waterskin 50' rope Letter to a party where a murder took place. Money: 10gp Description: 5' 6", green-copper skin, brown eys and black hair with a puckered scar on his left cheek. History: I didn't start out to be a criminal. But, then, who does? My family was powerful and used my talents to trade in secrets and 'obtaining' items wherever and from whoever they could. It got to the point where I enjoyed the thrill and the challenge. Then I met Althea. The daughter of a wealthy merchant I was supposed to be spying on to steal a valuable statuette. We met several times and found that we liked each others' company. I guess humans would call it 'dating'. Then the news came down that the merchant was going to be hosting a grand costume ball. I was to attend, steal the statuette and replace it with a false plaster replica. I never expected it was a trap. I attended in my finest clothes, wined and wooed as I was expected and danced with Althea as often as I could. During the ball I slipped into the room where the statuette was kept and replaced it with the false one and went to make my escape. Back in the ballroom, I was accosted by guards and began to fight my way out. During the fray, Althea was struck by a stray arrow. I was captured and thrown in a cage where I was beaten and given a scar across my left cheek as a reminder of past wrongs. Once I was released, I learned that Althea had died of her wounds. I left the 'family business' that day and keep the ball invitation to this day as a reminder of arrogance and carelessness. Lately, though, there's been a vision during meditation. A simple sign saying "Greenest". I feel a pull to find this place, and perhaps redemption. [/code] [/sblock] [/QUOTE]
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