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<blockquote data-quote="industrygothica" data-source="post: 6453322" data-attributes="member: 23298"><p>I've been a bit of a slacker, I know. Thanks for the patience. Anyway, here's Renestrae at level 2. Invisible Castle was down, so rather than rolling for HP I just took the minimum. Seems fair aftermaking you wait on me so long. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>[SBLOCK=Renestrae, Rogue2]</p><p>Name: Renestrae</p><p>Sex: Female</p><p>Race: Elf</p><p>Class/Level: Rogue 2</p><p>Alignment: NG</p><p>Size: Medium</p><p>Type: Humanoid</p><p>Speed: 30</p><p>Init: +3</p><p>Senses: Darkvision 60 ft.</p><p>Passive Perception: 14</p><p>Languages: Common, Elvish, Dwarvish, Thieves' cant</p><p></p><p>DEFENSE</p><p>AC: 14(Armor)</p><p>HP: 14(2d8 +2)</p><p>Saves: Dex, Int</p><p>Special:Advantage on saves vs. being charmed; cannot be put to sleep by magic</p><p></p><p>OFFENSE</p><p>Melee: Shortsword +5; 1d6+3 Piercing</p><p>Ranged: Shortbow +5; 1d6+3 (80/320) Piercing</p><p>Special: Dagger +5; 1d4+3 (thrown, range 20/60)</p><p></p><p>STATS</p><p>Str 10 (+0); Dex 17 (+3); Con 12 (+1); Int 14 (+2); Wis 14 (+2); Cha 8 (-1)</p><p></p><p>RACIAL FEATURES & PROFICIENCIES: Elf</p><p>Darkvision: 60 feet</p><p>Keen Senses: Proficiency in Perception skill</p><p>Fey Ancestry: Advantage on saves vs. charmed; can't be put to sleep by magic</p><p>Trance: Meditate for 4 hours counts as an extended rest</p><p>Subrace: High Elf</p><p>Elf Weapon Training: Proficiency with longsword, shortsword, longbow, and shortbow</p><p>Cantrip: True Strike</p><p></p><p></p><p>BACKGROUND FEATURES & PROFICIENCIES: Urchin</p><p>Skill Proficiencies: Sleight of Hand, Stealth</p><p>Tool Proficiencies: Disguise kit, thieve's tools</p><p>Equipment:Small knife, map of Silverymoon</p><p></p><p>Feature: City Secrets: You know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.</p><p></p><p>Traits: I hide scraps of food and trinkets away in my pockets. I eat like a pig and have bad manners.</p><p>Ideal: All people, rich or poor, deserve respect.</p><p>Bond:Leosin Erlanthar, a wandering monk, once saved your life. He's sent urgent word for you to meet him in a small town called Greenest. Looks like it's time to pay off that debt.</p><p>Flaw: If I am outnumbered, I will run from a fight.</p><p></p><p>CLASS FEATURES & PROFICIENCIES</p><p>Proficiencies: Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords, thieve's tools.</p><p>Saving Throws: Dex, Int</p><p></p><p>Features:</p><p>Expertise: Proficiency bonus is doubled for any ability check that uses Perception or thieve's tools</p><p>Sneak Attack (+1d6): Once per turn, deal extra damage to one creature I hit with an attack if I have advantage on the attack roll, or if another enemy of the target is within 5 feet of it, not incapacitated, and I don't have disadvantage on the attack roll.</p><p>Thieves' Cant: A secret mix of dialect, jargon, and code that allows me to hide messages in seemingly normal conversation. I understand a set of secret signs and symbols used to convey short, simple messages.</p><p>Cunning Action: I can take a bonus action on each turn in combat to use the Dash, Disengage, or Hide action.</p><p></p><p>SKILLS (Proficient in bold)</p><p><strong>+5 (dex) Acrobatics (Class: Rogue)</strong></p><p>+2 (wis) Animal Handling</p><p>+2 (int) Arcana</p><p><strong>+1 (str) Athletics (Class: Rogue)</strong></p><p>-1 (cha) Deception</p><p>+2 (int) History</p><p><strong>+4 (wis) Insight (Class: Rogue)</strong></p><p>-1 (cha) Intimidation</p><p><strong>+4 (int) Investigation (Class: Rogue)</strong></p><p>+2 (wis) Medicine</p><p>+2 (int) Nature</p><p><strong>+6 (wis) Perception (Racial: Keen Senses + Class: Expertise)</strong></p><p>-1 (cha) Performance</p><p>-1 (cha) Persuasion</p><p>+2 (int) Religion</p><p><strong>+5 (dex) Sleight of Hand (Background: Urchin)</strong></p><p><strong>+5 (dex) Stealth (Background: Urchin)</strong></p><p>+2 (wis) Survival</p><p></p><p>COMBAT GEAR</p><p>Leather armor</p><p>Shortsword</p><p>Shortbow</p><p>Dagger (x2)</p><p>Arrows (x20)</p><p></p><p>OTHER GEAR</p><p>Thieves' tools</p><p>Disguise kit</p><p>Backpack</p><p>Bedroll</p><p>Mess kit</p><p>Tinderbox</p><p>Torch (x10)</p><p>Rations (x10 days)</p><p>Waterskin</p><p>50 ft. hemp rope</p><p></p><p>MONEY</p><p>10gp</p><p></p><p>PHYSICAL APPEARANCE</p><p>Renestrae is 102 years old. She is 5"1', and weights about 103 pounds. She has pale skin and dark brown hair. Her eyes are yellow-green with golden flecks.</p><p></p><p>CHARACTER HISTORY</p><p>She chose Renestrae because that’s what they called her. Not the other elves of Silverymoon, but the urchins and castaways in the streets below. She was drawn to them for some reason, and despite her comfortable life among the elves, she chose to spend most of her time living among them. They taught her their ways; how to beg, how to steal, how to run, and how to hide. But mostly they taught her how to live, for despite their impoverishment they had a way of enjoying life that others seemed only to take for granted.</p><p></p><p>She almost felt out of place among her own family at the celebration of her naming. She was an adult by rights now, and it was her right to choose her adult name. And as an adult, she vowed that all of Silverymoon would know Renestrae as the Champion of the Forsaken. And just as she began to get lost in the thought, Ayan arrived.</p><p></p><p>“Cal… Renestrae,” he corrected. “A rider has delivered a message for you. He says it’s urgent.” She took the letter, and noted that it was indeed addressed to “Renestrae.”</p><p></p><p>A half-elven monk named Leosin Erlanthar had saved her from the city watch nearly fifty years ago. She’d been caught by merchants stealing food and clothes, and rather than turn her over to the city watch they were preparing to mete out their own punishment. Leosin stepped in, somehow aware of the situation, and offered coin enough to cover the stolen goods, and a little more to procure the merchants’ silence on the matter. Renestrae swore she’d repay him.</p><p></p><p>Leosin’s summons was brief and undetailed. “Your assistance is needed. Please meet me in the town of Greenest. Make haste, for time is of great import.”</p><p></p><p>The forsaken could take care of themselves for a while longer, she decided. She had a debt to repay.</p><p></p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="industrygothica, post: 6453322, member: 23298"] I've been a bit of a slacker, I know. Thanks for the patience. Anyway, here's Renestrae at level 2. Invisible Castle was down, so rather than rolling for HP I just took the minimum. Seems fair aftermaking you wait on me so long. :) [SBLOCK=Renestrae, Rogue2] Name: Renestrae Sex: Female Race: Elf Class/Level: Rogue 2 Alignment: NG Size: Medium Type: Humanoid Speed: 30 Init: +3 Senses: Darkvision 60 ft. Passive Perception: 14 Languages: Common, Elvish, Dwarvish, Thieves' cant DEFENSE AC: 14(Armor) HP: 14(2d8 +2) Saves: Dex, Int Special:Advantage on saves vs. being charmed; cannot be put to sleep by magic OFFENSE Melee: Shortsword +5; 1d6+3 Piercing Ranged: Shortbow +5; 1d6+3 (80/320) Piercing Special: Dagger +5; 1d4+3 (thrown, range 20/60) STATS Str 10 (+0); Dex 17 (+3); Con 12 (+1); Int 14 (+2); Wis 14 (+2); Cha 8 (-1) RACIAL FEATURES & PROFICIENCIES: Elf Darkvision: 60 feet Keen Senses: Proficiency in Perception skill Fey Ancestry: Advantage on saves vs. charmed; can't be put to sleep by magic Trance: Meditate for 4 hours counts as an extended rest Subrace: High Elf Elf Weapon Training: Proficiency with longsword, shortsword, longbow, and shortbow Cantrip: True Strike BACKGROUND FEATURES & PROFICIENCIES: Urchin Skill Proficiencies: Sleight of Hand, Stealth Tool Proficiencies: Disguise kit, thieve's tools Equipment:Small knife, map of Silverymoon Feature: City Secrets: You know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow. Traits: I hide scraps of food and trinkets away in my pockets. I eat like a pig and have bad manners. Ideal: All people, rich or poor, deserve respect. Bond:Leosin Erlanthar, a wandering monk, once saved your life. He's sent urgent word for you to meet him in a small town called Greenest. Looks like it's time to pay off that debt. Flaw: If I am outnumbered, I will run from a fight. CLASS FEATURES & PROFICIENCIES Proficiencies: Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords, thieve's tools. Saving Throws: Dex, Int Features: Expertise: Proficiency bonus is doubled for any ability check that uses Perception or thieve's tools Sneak Attack (+1d6): Once per turn, deal extra damage to one creature I hit with an attack if I have advantage on the attack roll, or if another enemy of the target is within 5 feet of it, not incapacitated, and I don't have disadvantage on the attack roll. Thieves' Cant: A secret mix of dialect, jargon, and code that allows me to hide messages in seemingly normal conversation. I understand a set of secret signs and symbols used to convey short, simple messages. Cunning Action: I can take a bonus action on each turn in combat to use the Dash, Disengage, or Hide action. SKILLS (Proficient in bold) [b]+5 (dex) Acrobatics (Class: Rogue)[/b] +2 (wis) Animal Handling +2 (int) Arcana [b]+1 (str) Athletics (Class: Rogue)[/b] -1 (cha) Deception +2 (int) History [b]+4 (wis) Insight (Class: Rogue)[/b] -1 (cha) Intimidation [b]+4 (int) Investigation (Class: Rogue)[/b] +2 (wis) Medicine +2 (int) Nature [b]+6 (wis) Perception (Racial: Keen Senses + Class: Expertise)[/b] -1 (cha) Performance -1 (cha) Persuasion +2 (int) Religion [b]+5 (dex) Sleight of Hand (Background: Urchin)[/b] [b]+5 (dex) Stealth (Background: Urchin)[/b] +2 (wis) Survival COMBAT GEAR Leather armor Shortsword Shortbow Dagger (x2) Arrows (x20) OTHER GEAR Thieves' tools Disguise kit Backpack Bedroll Mess kit Tinderbox Torch (x10) Rations (x10 days) Waterskin 50 ft. hemp rope MONEY 10gp PHYSICAL APPEARANCE Renestrae is 102 years old. She is 5"1', and weights about 103 pounds. She has pale skin and dark brown hair. Her eyes are yellow-green with golden flecks. CHARACTER HISTORY She chose Renestrae because that’s what they called her. Not the other elves of Silverymoon, but the urchins and castaways in the streets below. She was drawn to them for some reason, and despite her comfortable life among the elves, she chose to spend most of her time living among them. They taught her their ways; how to beg, how to steal, how to run, and how to hide. But mostly they taught her how to live, for despite their impoverishment they had a way of enjoying life that others seemed only to take for granted. She almost felt out of place among her own family at the celebration of her naming. She was an adult by rights now, and it was her right to choose her adult name. And as an adult, she vowed that all of Silverymoon would know Renestrae as the Champion of the Forsaken. And just as she began to get lost in the thought, Ayan arrived. “Cal… Renestrae,” he corrected. “A rider has delivered a message for you. He says it’s urgent.” She took the letter, and noted that it was indeed addressed to “Renestrae.” A half-elven monk named Leosin Erlanthar had saved her from the city watch nearly fifty years ago. She’d been caught by merchants stealing food and clothes, and rather than turn her over to the city watch they were preparing to mete out their own punishment. Leosin stepped in, somehow aware of the situation, and offered coin enough to cover the stolen goods, and a little more to procure the merchants’ silence on the matter. Renestrae swore she’d repay him. Leosin’s summons was brief and undetailed. “Your assistance is needed. Please meet me in the town of Greenest. Make haste, for time is of great import.” The forsaken could take care of themselves for a while longer, she decided. She had a debt to repay. [/SBLOCK] [/QUOTE]
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