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<blockquote data-quote="The Green Hermit" data-source="post: 7966769" data-attributes="member: 6999735"><p><strong>Adventuring Group</strong></p><ul> <li data-xf-list-type="ul">Thoradin Ironfist -- Shield Dwarf, Paladin, Alignment: Lawful Good -- Level 3</li> <li data-xf-list-type="ul">Kaya -- Uthgardian Barbian: Elk Tribe, Ranger, Alignment: Chaotic Good -- Level 4</li> <li data-xf-list-type="ul">Thokk -- Half Orc, Fighter, Alignment: Chaotic Neutral -- Level 3</li> <li data-xf-list-type="ul">Thia “Goldpetal” Xiloscient -- Drow, Monk -- Level 1 (Played by Gen)<ul> <li data-xf-list-type="ul">She is a bounty hunter that is after Rezmir. After meeting up with the others, she decides to join forces.</li> </ul></li> <li data-xf-list-type="ul">Del “Diamonddew” Holimion -- Drow, Warlock -- Level 1 (Played by Gen)<ul> <li data-xf-list-type="ul">She is a bounty hunter that is after Rezmir. After meeting up with the others, she decides to join forces.</li> </ul></li> <li data-xf-list-type="ul">Darrak Fireforge -- Shield Dwarf, Fighter -- Level 1 (Played by Memo)<ul> <li data-xf-list-type="ul">He trailed after the two drow for a week, because he “knew” they were going to attack somebody. After they joined forces with the adventurers, he decided to join too -- partly because he still wanted to keep an eye on them and partly because he was bored and felt like an adventure.</li> </ul></li> </ul><p></p><p><strong>In Memorandum</strong></p><ul> <li data-xf-list-type="ul">Criella -- Tiefling, Rogue, Alignment: Chaotic Neutral -- Level 3<ul> <li data-xf-list-type="ul">Criella died after being lots of help to her friends, helping them sneak past loads of enemies.</li> </ul></li> <li data-xf-list-type="ul">Andry Thorngage -- Lightfoot Halfling, Druid, Alignment: Lawful Good -- Level 3<ul> <li data-xf-list-type="ul">Andry died after a long and brutal struggle, healing as many people as she could. In the end, her wolf form was not enough.</li> </ul></li> </ul><p><u>18th Day of Kythorn, Cont.</u></p><p>The group got sucked into a battle to the death - literally. Before they could backtrack down the tunnel and get the kobolds as they came out of the bottleneck, the adventurers were caught in the tunnel themselves. Eventually, they did manage a retreat, but just as they were finishing the kobolds off, they were attacked by two human berserkers and Langdedrosa Cyanwrath, the half-dragon that had beaten Thokk so thoroughly at Greenest.</p><p></p><p>Cyanwrath, of course, immediately focused on Thokk. The berserkers were cognizant enough to avoid being flanked, but otherwise, they charged insistently at Thoradin. Thokk and Thoradin became unconscious, Criella and Andry died, and after a long and tiring chase through the caverns and back toward the entrance, Kaya ended up killing the last two enemies -- saving her two remaining companions.</p><p></p><p><em>DM's Note: Gen was seriously upset for a little bit when BOTH of her characters died. However, she soon started plotting out her replacements. I thought Kaya was going to die too, leaving a cast of new characters to rescue Thoradin and Thokk (who never dies). Beating Cyanwrath solo leveled Kaya up to Level 4. All the other XP from the battle was split with Thoradin -- part of Thokk's deal about never dying is that he doesn't earn XP or loot from battles where he SHOULD have died. </em></p><p></p><p>She took the pouch Criella had found so she could divide it with Thoradin later, and she looted the barracks, but after that, she made a strategic retreat. By paying the hunters two gems each, she gained their help hauling Thokk and Thoradin near the company’s cave (she didn’t want to give away the entrance, just in case). They also consented to haul Criella and Andry’s bodies to the top of the far watchtower -- which they then lit on fire once night fell. If asked, they could claim that they had no knowledge of who lit it, since it was far from the hut they had claimed as theirs.</p><p></p><p>As she watched the pyre burn, Kaya was amazed to see a gold dragon rise out of the flames, circle the encampment once, and then fly off. Not sure what it meant, she retreated to the cave to watch over her injured companions and get some rest for herself.</p><p></p><p><em>DM's Note: We might see Andry again later. She had formerly been one of Bahamat's "canaries" and had been cursed into halfling form until her "death" for bad behavior, only earning back her proper form if she actively worked to help others.</em></p><p></p><p><u>19th Day of Kythorn</u></p><p>Early in the morning, as the remaining adventurers realized that they had to go back into the caves, because they still hadn’t found the information that Leosin had sent them for and Thokk hadn’t found the scepter, Thoradin heard a thumping noise outside the cave. He went to investigate and saw a kobold wearing bunny ears, hopping merrily away. Of course, he immediately tried to shoot an arrow at it, but he tripped over a basket of healing potion, making him miss his shot. Shrugging, he brought the basket back to the cave and split the potions with Kaya and Thokk (evenly, because Kaya had saved him and Thokk would have gotten revenge).</p><p></p><p><em>DM's Note: I wasn't sure how my players would react to either the kobold version of an Easter Bunny or splitting up the potions, so I purposefully had this play out before the newcomers joined us.</em></p><p></p><p>Just then, they heard another noise. This time the whole group ran to check it out (forgetting that they might want to be sneaky, especially after Thoradin had shot at the kobold-bunny. Fortunately, they weren’t rushing into the arms of their enemies. Instead, they saw two drow being chased by a dwarf. The drow frantically asked the trio for help, because they thought the creepy dwarf was out to harm them. They gasped out that he had been following them for the last week. The two drow, Thia and Del, (cousins) claimed to be bounty hunters looking to kill Rezmir and had tracked her to the raider’s camp. (A smith in Scornubel put the bounty on her head after his sister was killed in one of the raids.) The dwarf, Darrak, came huffing up and had to be prevented from attacking them for attacking the adventurers. His tale was that he had been out gathering materials (he’s a smith) when he spotted the drow. Knowing they were up to no good, he had been following (stalking) them for a week in order to keep them from harming others. Thokk was also suspicious, and questioned them thoroughly to make sure they weren’t after the scepter Doug had sent him for. They assured him that they weren’t, because they did not chase after other people’s bounties -- drow had a bad enough reputation as it was. However, somebody who might have been Doug had been talking about it in Eturel. Either he REALLY wanted this scepter or it was of interest to more people than Thokk had realized -- assuming it even existed, which he was beginning to doubt. The adventurers agreed to let Thia and Del join them, mostly because it looked like they would be tripping over them anyway, and Barrak announced he would join too. Not only was he still suspicious of the drows’ motives, but he felt like he was ready for an adventure.</p><p></p><p>All three tagged along as Kaya, Thoradin, and Thokk reentered the cave. The original three immediately noticed that the bodies they had left behind on the previous day were no longer there, although there were surprisingly no new guards. Also, a quick examination revealed another tunnel off of the main entrance that they had not noticed before. Kaya stealthily crept down the tunnel and reported back that it branched into two tunnels, one that was light and one that ended in darkness. Since Kaya did not have dark vision, Thoradin took over the scouting. At the end of the darkened tunnel, he found a room that seemed to be empty except for a passed out cultist and an empty bottle of wine. Once the rest of the company joined him, however, and Kaya lit one of her torches, they found a few coins and a packet full of dust of disappearance -- which Barrak quickly claimed.</p><p></p><p>After attempts at waking the cultist failed, the group realized that he was going to be passed out for quite some time. After a brief discussion, they agreed that it was probably best not to kill him. However, they made sure that he was tied up tight and that he was gagged so he couldn’t call out for help before checking out the next tunnel.</p><p></p><p>After a quick scouting foray, Kaya reported back that several cultists and guards were lounging around in a small cavern. Nobody was really sleeping, but they weren’t alert either (which was odd, since they had to have known about the previous day’s battle and SOMEBODY had cleaned things up). They quickly formed a plan. Thia and Thokk both had distance weapons, so they would retreat back to the first cavern, Thoradin would block off the entrance to the tunnel they were currently in, and the new members of their group would stay in the background for backup, since they didn’t seem to have a lot of experience yet. Once everybody was in position, Thokk loudly went near the entrance, fired an arrow at a cultist, yelled insults at them, and ran away . . . leading them right into the ambush.</p><p></p><p>The battle was over fairly quickly, without much damage to the adventurers. However, there seemed to be less bodies there than expected. A quick survey of the cavern revealed it to be a barracks, and that there was a door off to the side. There also wasn’t much loot, just a few gems and 3 scabbards with dragon motifs (and +1 charisma against cultists). Some of the group immediately started making plans to sell the scabbards, but Kaya decided to keep hers, even if it meant snatching one of the cultists’ sabers as well. Everybody else was curious about what that led to, but Thokk was ready for a nap, claiming he was still recovering from the horrors of yesterday, and returned to the cavern with the passed out cultist.</p><p></p><p><em>DM's Note: This was the first time our loot wasn't able to be evenly divided. We decided that in those instances we would roll for first pick, but that once somebody got first pick, that character's name had to go to the bottom of the list until everybody had gotten a chance to pick first -- when the order would be restarted.</em></p><p></p><p>The barracks door opened into another chamber where the guards and cultists were definitely waiting for them. This battle was quickly over as well, though, and this chamber was a whole lot more interesting than the last. It seemed to be a library or study, with desks and tables scattered around the main room and an alcove with a bed and a couple of chests. They decided that this room was worth a thorough examination, and the results were worth it. Thoradin discovered a hole in the floor with a rope ladder hidden underneath one of the rugs. Thia found a paper listing some of the cult members and whether or not they were ready to be promoted, noting who had shown loyalty, and who had not. She also found a map of the region with an arrow pointing to Berdusk and then to the north. This might be the next target for the raiders, but they also found another note that said everything was to be taken to Naerytar. They assumed that Naerytar was a place, but nobody knew for sure. In the chests, they found purple cultist regalia, which Kaya claimed, and Darrak took a key that he found.</p><p></p><p>Since he had dark vision (and because he had discovered the ladder) Thoradin crept down to see what it led to. He came back, saying that there were a few flying kobolds, but other than that the room was empty except for a chest -- and a giant mural of dragons all around the room.</p><p></p><p>The adventurers made quick work of the flying kobolds (although one fell on Thoradin as it died). Darrak remembered his key as they looked at the chest, so they tried that before anything else. Fortunately it worked, so they didn’t have to test out their lockpicking skills. The loot included gems and jewelry. Thoradin and Kaya recognised the jewelry as a string of pearls and a ring that had gone missing after the siege at Greenest. Everyone picked up some gems and Thia and Del grabbed the pearls and ring. The pearls that Del grabbed were worth 300gp, so she immediately wanted to sell it. However, Thia made her promise to turn it in when they got to Greenest, believing that it could help their reputations as drow if they returned the jewelry to their rightful owners. Del grumbled, but agreed. Everybody agreed that since Thokk was off napping, he had no right to any of the loot. There was also no sign of a bone-handled scepter with a dragon perched atop a blue gem.</p><p></p><p><em>DM's Note: This is really two sessions rolled into one, since they were played two days in a row and were relatively short. I ended up letting Memo roll up a second character as well, but only once he came up with a better hook than "my character's best friend who has never been mentioned." They are also not very good at inspecting rooms. The only reason they avoided an acid trap when they opened the chest is that they had found the key. None of them inspected the paintings on the wall, which would have shown many holes in the dragon's mouths.</em></p></blockquote><p></p>
[QUOTE="The Green Hermit, post: 7966769, member: 6999735"] [B]Adventuring Group[/B] [LIST] [*]Thoradin Ironfist -- Shield Dwarf, Paladin, Alignment: Lawful Good -- Level 3 [*]Kaya -- Uthgardian Barbian: Elk Tribe, Ranger, Alignment: Chaotic Good -- Level 4 [*]Thokk -- Half Orc, Fighter, Alignment: Chaotic Neutral -- Level 3 [*]Thia “Goldpetal” Xiloscient -- Drow, Monk -- Level 1 (Played by Gen) [LIST] [*]She is a bounty hunter that is after Rezmir. After meeting up with the others, she decides to join forces. [/LIST] [*]Del “Diamonddew” Holimion -- Drow, Warlock -- Level 1 (Played by Gen) [LIST] [*]She is a bounty hunter that is after Rezmir. After meeting up with the others, she decides to join forces. [/LIST] [*]Darrak Fireforge -- Shield Dwarf, Fighter -- Level 1 (Played by Memo) [LIST] [*]He trailed after the two drow for a week, because he “knew” they were going to attack somebody. After they joined forces with the adventurers, he decided to join too -- partly because he still wanted to keep an eye on them and partly because he was bored and felt like an adventure. [/LIST] [/LIST] [B]In Memorandum[/B] [LIST] [*]Criella -- Tiefling, Rogue, Alignment: Chaotic Neutral -- Level 3 [LIST] [*]Criella died after being lots of help to her friends, helping them sneak past loads of enemies. [/LIST] [*]Andry Thorngage -- Lightfoot Halfling, Druid, Alignment: Lawful Good -- Level 3 [LIST] [*]Andry died after a long and brutal struggle, healing as many people as she could. In the end, her wolf form was not enough. [/LIST] [/LIST] [U]18th Day of Kythorn, Cont.[/U] The group got sucked into a battle to the death - literally. Before they could backtrack down the tunnel and get the kobolds as they came out of the bottleneck, the adventurers were caught in the tunnel themselves. Eventually, they did manage a retreat, but just as they were finishing the kobolds off, they were attacked by two human berserkers and Langdedrosa Cyanwrath, the half-dragon that had beaten Thokk so thoroughly at Greenest. Cyanwrath, of course, immediately focused on Thokk. The berserkers were cognizant enough to avoid being flanked, but otherwise, they charged insistently at Thoradin. Thokk and Thoradin became unconscious, Criella and Andry died, and after a long and tiring chase through the caverns and back toward the entrance, Kaya ended up killing the last two enemies -- saving her two remaining companions. [I]DM's Note: Gen was seriously upset for a little bit when BOTH of her characters died. However, she soon started plotting out her replacements. I thought Kaya was going to die too, leaving a cast of new characters to rescue Thoradin and Thokk (who never dies). Beating Cyanwrath solo leveled Kaya up to Level 4. All the other XP from the battle was split with Thoradin -- part of Thokk's deal about never dying is that he doesn't earn XP or loot from battles where he SHOULD have died. [/I] She took the pouch Criella had found so she could divide it with Thoradin later, and she looted the barracks, but after that, she made a strategic retreat. By paying the hunters two gems each, she gained their help hauling Thokk and Thoradin near the company’s cave (she didn’t want to give away the entrance, just in case). They also consented to haul Criella and Andry’s bodies to the top of the far watchtower -- which they then lit on fire once night fell. If asked, they could claim that they had no knowledge of who lit it, since it was far from the hut they had claimed as theirs. As she watched the pyre burn, Kaya was amazed to see a gold dragon rise out of the flames, circle the encampment once, and then fly off. Not sure what it meant, she retreated to the cave to watch over her injured companions and get some rest for herself. [I]DM's Note: We might see Andry again later. She had formerly been one of Bahamat's "canaries" and had been cursed into halfling form until her "death" for bad behavior, only earning back her proper form if she actively worked to help others.[/I] [U]19th Day of Kythorn[/U] Early in the morning, as the remaining adventurers realized that they had to go back into the caves, because they still hadn’t found the information that Leosin had sent them for and Thokk hadn’t found the scepter, Thoradin heard a thumping noise outside the cave. He went to investigate and saw a kobold wearing bunny ears, hopping merrily away. Of course, he immediately tried to shoot an arrow at it, but he tripped over a basket of healing potion, making him miss his shot. Shrugging, he brought the basket back to the cave and split the potions with Kaya and Thokk (evenly, because Kaya had saved him and Thokk would have gotten revenge). [I]DM's Note: I wasn't sure how my players would react to either the kobold version of an Easter Bunny or splitting up the potions, so I purposefully had this play out before the newcomers joined us.[/I] Just then, they heard another noise. This time the whole group ran to check it out (forgetting that they might want to be sneaky, especially after Thoradin had shot at the kobold-bunny. Fortunately, they weren’t rushing into the arms of their enemies. Instead, they saw two drow being chased by a dwarf. The drow frantically asked the trio for help, because they thought the creepy dwarf was out to harm them. They gasped out that he had been following them for the last week. The two drow, Thia and Del, (cousins) claimed to be bounty hunters looking to kill Rezmir and had tracked her to the raider’s camp. (A smith in Scornubel put the bounty on her head after his sister was killed in one of the raids.) The dwarf, Darrak, came huffing up and had to be prevented from attacking them for attacking the adventurers. His tale was that he had been out gathering materials (he’s a smith) when he spotted the drow. Knowing they were up to no good, he had been following (stalking) them for a week in order to keep them from harming others. Thokk was also suspicious, and questioned them thoroughly to make sure they weren’t after the scepter Doug had sent him for. They assured him that they weren’t, because they did not chase after other people’s bounties -- drow had a bad enough reputation as it was. However, somebody who might have been Doug had been talking about it in Eturel. Either he REALLY wanted this scepter or it was of interest to more people than Thokk had realized -- assuming it even existed, which he was beginning to doubt. The adventurers agreed to let Thia and Del join them, mostly because it looked like they would be tripping over them anyway, and Barrak announced he would join too. Not only was he still suspicious of the drows’ motives, but he felt like he was ready for an adventure. All three tagged along as Kaya, Thoradin, and Thokk reentered the cave. The original three immediately noticed that the bodies they had left behind on the previous day were no longer there, although there were surprisingly no new guards. Also, a quick examination revealed another tunnel off of the main entrance that they had not noticed before. Kaya stealthily crept down the tunnel and reported back that it branched into two tunnels, one that was light and one that ended in darkness. Since Kaya did not have dark vision, Thoradin took over the scouting. At the end of the darkened tunnel, he found a room that seemed to be empty except for a passed out cultist and an empty bottle of wine. Once the rest of the company joined him, however, and Kaya lit one of her torches, they found a few coins and a packet full of dust of disappearance -- which Barrak quickly claimed. After attempts at waking the cultist failed, the group realized that he was going to be passed out for quite some time. After a brief discussion, they agreed that it was probably best not to kill him. However, they made sure that he was tied up tight and that he was gagged so he couldn’t call out for help before checking out the next tunnel. After a quick scouting foray, Kaya reported back that several cultists and guards were lounging around in a small cavern. Nobody was really sleeping, but they weren’t alert either (which was odd, since they had to have known about the previous day’s battle and SOMEBODY had cleaned things up). They quickly formed a plan. Thia and Thokk both had distance weapons, so they would retreat back to the first cavern, Thoradin would block off the entrance to the tunnel they were currently in, and the new members of their group would stay in the background for backup, since they didn’t seem to have a lot of experience yet. Once everybody was in position, Thokk loudly went near the entrance, fired an arrow at a cultist, yelled insults at them, and ran away . . . leading them right into the ambush. The battle was over fairly quickly, without much damage to the adventurers. However, there seemed to be less bodies there than expected. A quick survey of the cavern revealed it to be a barracks, and that there was a door off to the side. There also wasn’t much loot, just a few gems and 3 scabbards with dragon motifs (and +1 charisma against cultists). Some of the group immediately started making plans to sell the scabbards, but Kaya decided to keep hers, even if it meant snatching one of the cultists’ sabers as well. Everybody else was curious about what that led to, but Thokk was ready for a nap, claiming he was still recovering from the horrors of yesterday, and returned to the cavern with the passed out cultist. [I]DM's Note: This was the first time our loot wasn't able to be evenly divided. We decided that in those instances we would roll for first pick, but that once somebody got first pick, that character's name had to go to the bottom of the list until everybody had gotten a chance to pick first -- when the order would be restarted.[/I] The barracks door opened into another chamber where the guards and cultists were definitely waiting for them. This battle was quickly over as well, though, and this chamber was a whole lot more interesting than the last. It seemed to be a library or study, with desks and tables scattered around the main room and an alcove with a bed and a couple of chests. They decided that this room was worth a thorough examination, and the results were worth it. Thoradin discovered a hole in the floor with a rope ladder hidden underneath one of the rugs. Thia found a paper listing some of the cult members and whether or not they were ready to be promoted, noting who had shown loyalty, and who had not. She also found a map of the region with an arrow pointing to Berdusk and then to the north. This might be the next target for the raiders, but they also found another note that said everything was to be taken to Naerytar. They assumed that Naerytar was a place, but nobody knew for sure. In the chests, they found purple cultist regalia, which Kaya claimed, and Darrak took a key that he found. Since he had dark vision (and because he had discovered the ladder) Thoradin crept down to see what it led to. He came back, saying that there were a few flying kobolds, but other than that the room was empty except for a chest -- and a giant mural of dragons all around the room. The adventurers made quick work of the flying kobolds (although one fell on Thoradin as it died). Darrak remembered his key as they looked at the chest, so they tried that before anything else. Fortunately it worked, so they didn’t have to test out their lockpicking skills. The loot included gems and jewelry. Thoradin and Kaya recognised the jewelry as a string of pearls and a ring that had gone missing after the siege at Greenest. Everyone picked up some gems and Thia and Del grabbed the pearls and ring. The pearls that Del grabbed were worth 300gp, so she immediately wanted to sell it. However, Thia made her promise to turn it in when they got to Greenest, believing that it could help their reputations as drow if they returned the jewelry to their rightful owners. Del grumbled, but agreed. Everybody agreed that since Thokk was off napping, he had no right to any of the loot. There was also no sign of a bone-handled scepter with a dragon perched atop a blue gem. [I]DM's Note: This is really two sessions rolled into one, since they were played two days in a row and were relatively short. I ended up letting Memo roll up a second character as well, but only once he came up with a better hook than "my character's best friend who has never been mentioned." They are also not very good at inspecting rooms. The only reason they avoided an acid trap when they opened the chest is that they had found the key. None of them inspected the paintings on the wall, which would have shown many holes in the dragon's mouths.[/I] [/QUOTE]
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