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Tyromancy
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<blockquote data-quote="Mistwell" data-source="post: 6286143" data-attributes="member: 2525"><p>Tyromancy: Divining by the coagulation of cheese — “The Word Museum: The Most Remarkable English Words Ever Forgotten” by Jeffrey Kacirk.</p><p></p><p>During the Middle Ages, Tyromancy was used to predict the future by looking at the shape, number of holes, pattern of the mold and other characteristics of the cheese. It was also practiced to prognosticate love, money and death.</p><p></p><p>Tyromancy was also used by young maidens in countryside villages to predict the names of their future husbands. They write the names of their prospective suitors on separate pieces of cheese and the one whose name was on the piece of cheese where molds grew first was believed to be the ideal love mate.</p><p></p><p>Another method involves writing the possible answers to a question on separate pieces of cheese and placing them in a cage with hungry rodent. The piece that the mouse ate first will be the answer to the question. This form of divination was related to Myomancy.</p><p></p><p>Omens were also drawn from the patters and designs formed by the coagulation of cheese. </p><p></p><p><strong>Here's what I'd like from folks reading this: Come up with some creative and inventive means of working Tyromancy into a game. As a class, an NPC class, a profession, a series of spells, a divine suite of powers, a magic item, a huckster, whatever you can come up with.</strong></p><p></p><p>I feel like we need more cheese divination in our lives! <strong><span style="font-size: 15px">Oh, and I am prone to giving positive rep to anyone who contributes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></span></strong></p></blockquote><p></p>
[QUOTE="Mistwell, post: 6286143, member: 2525"] Tyromancy: Divining by the coagulation of cheese — “The Word Museum: The Most Remarkable English Words Ever Forgotten” by Jeffrey Kacirk. During the Middle Ages, Tyromancy was used to predict the future by looking at the shape, number of holes, pattern of the mold and other characteristics of the cheese. It was also practiced to prognosticate love, money and death. Tyromancy was also used by young maidens in countryside villages to predict the names of their future husbands. They write the names of their prospective suitors on separate pieces of cheese and the one whose name was on the piece of cheese where molds grew first was believed to be the ideal love mate. Another method involves writing the possible answers to a question on separate pieces of cheese and placing them in a cage with hungry rodent. The piece that the mouse ate first will be the answer to the question. This form of divination was related to Myomancy. Omens were also drawn from the patters and designs formed by the coagulation of cheese. [B]Here's what I'd like from folks reading this: Come up with some creative and inventive means of working Tyromancy into a game. As a class, an NPC class, a profession, a series of spells, a divine suite of powers, a magic item, a huckster, whatever you can come up with.[/B] I feel like we need more cheese divination in our lives! [B][SIZE=4]Oh, and I am prone to giving positive rep to anyone who contributes :)[/SIZE][/B] [/QUOTE]
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