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Community
General Tabletop Discussion
*Pathfinder & Starfinder
U.A.: Action Points. Have you tried them?
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<blockquote data-quote="dvvega" data-source="post: 1564760" data-attributes="member: 524"><p>I have been using Action Points ever since d20 Modern came out in my D&D games. I had another system in place before that carried over from Deadlands (the original not d20 version). </p><p></p><p>It went through many iterations, even allowing players to store up points and "spend" them for an ability boost or some other cool thing.</p><p></p><p>The UA version has expanded the d20 modern version, but I do agree that some of the "Extra" things are a bit too extra for my liking.</p><p></p><p>Apart from that it gives players a chance to "Break the rules". They almost always spend it on a save nowadays (they're around 13th level) since most of the party spellcasters have large DCs and they realise that I can easily create an NPC comparable to them.</p></blockquote><p></p>
[QUOTE="dvvega, post: 1564760, member: 524"] I have been using Action Points ever since d20 Modern came out in my D&D games. I had another system in place before that carried over from Deadlands (the original not d20 version). It went through many iterations, even allowing players to store up points and "spend" them for an ability boost or some other cool thing. The UA version has expanded the d20 modern version, but I do agree that some of the "Extra" things are a bit too extra for my liking. Apart from that it gives players a chance to "Break the rules". They almost always spend it on a save nowadays (they're around 13th level) since most of the party spellcasters have large DCs and they realise that I can easily create an NPC comparable to them. [/QUOTE]
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U.A.: Action Points. Have you tried them?
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