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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
U1 Secret of Saltmarsh: Thoughts?
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<blockquote data-quote="Lanefan" data-source="post: 8186765" data-attributes="member: 29398"><p>That article is clearly about running the 5e version, but still has some good ideas. I'll be running the 1e version, thus for example the PCs won't likely be levelling up several times during the adventure as that article seems to recommend. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>[USER=6910340]@Burnside[/USER] - though I haven't read it over yet, warning about Dunwater duly noted; as if lockdown goes on that long I was planning to run it (and maybe even U3) after U1. (it's also possible that even when lockdown lifts we might continue with this series at some point)</p><p></p><p>As for the overall storyboard, my still-quite-vague ideas go something like: (spoilered just in case any players wander by...)</p><p></p><p>[spoiler]</p><p>Current adventure (largely unrelated to any of this but some things they'll learn will serve to introduce the city intrigue bits that come next)</p><p>City intrigue (I'll be setting Saltmarsh not that far from a major city; interests within that city point them to Saltmarsh to start with and it'll very much be in the PCs' interests to go either there or somewhere else away from the city for a while)</p><p>U1 Saltmarsh</p><p>U2 Dunwater</p><p>More city intrigue and machinations (if it works out, this could be the most dangerous part of the whole sequence)</p><p>U3 Final Enemy (assuming the PCs are still working for/on behalf of the same interests they were to start with; if not, everything gets pretty open-ended and depending on the PCs' decisions they might never touch U3)</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8186765, member: 29398"] That article is clearly about running the 5e version, but still has some good ideas. I'll be running the 1e version, thus for example the PCs won't likely be levelling up several times during the adventure as that article seems to recommend. :) [USER=6910340]@Burnside[/USER] - though I haven't read it over yet, warning about Dunwater duly noted; as if lockdown goes on that long I was planning to run it (and maybe even U3) after U1. (it's also possible that even when lockdown lifts we might continue with this series at some point) As for the overall storyboard, my still-quite-vague ideas go something like: (spoilered just in case any players wander by...) [spoiler] Current adventure (largely unrelated to any of this but some things they'll learn will serve to introduce the city intrigue bits that come next) City intrigue (I'll be setting Saltmarsh not that far from a major city; interests within that city point them to Saltmarsh to start with and it'll very much be in the PCs' interests to go either there or somewhere else away from the city for a while) U1 Saltmarsh U2 Dunwater More city intrigue and machinations (if it works out, this could be the most dangerous part of the whole sequence) U3 Final Enemy (assuming the PCs are still working for/on behalf of the same interests they were to start with; if not, everything gets pretty open-ended and depending on the PCs' decisions they might never touch U3) [/spoiler] [/QUOTE]
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