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General Tabletop Discussion
*Pathfinder & Starfinder
[UA] Armor as DR + Damage Conversion
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<blockquote data-quote="Li Shenron" data-source="post: 1680016" data-attributes="member: 1465"><p>Yes I was considering that damage conversion applied only to the reduced AC bonus, I quoted the effects of both variants separately but I should have made it more clear. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Good to hear that someone is already using this system! I am still far from adopting it really IMC, just giving it a first thought for the moment...</p><p></p><p>UA mentions that Armor as DR makes armored character stronger at low level but weaker later on when monsters deal more damage per blow. Did you find this effect to be very noticeable or not?</p><p></p><p>I like the idea of DR because it's simple and represents real armor better than the core rule IMO.</p><p>OTOH, the good benefit of damage conversion is to more easily recover between encounters (without magic) and to slightly decrease the number of casualties <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> . It could also give arcane spellcasters a reason to risk ASF.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1680016, member: 1465"] Yes I was considering that damage conversion applied only to the reduced AC bonus, I quoted the effects of both variants separately but I should have made it more clear. :) Good to hear that someone is already using this system! I am still far from adopting it really IMC, just giving it a first thought for the moment... UA mentions that Armor as DR makes armored character stronger at low level but weaker later on when monsters deal more damage per blow. Did you find this effect to be very noticeable or not? I like the idea of DR because it's simple and represents real armor better than the core rule IMO. OTOH, the good benefit of damage conversion is to more easily recover between encounters (without magic) and to slightly decrease the number of casualties :p . It could also give arcane spellcasters a reason to risk ASF. [/QUOTE]
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[UA] Armor as DR + Damage Conversion
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