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*Pathfinder & Starfinder
UA Battle Sorcerer another step... Stealth Sorcerer?
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<blockquote data-quote="Khaalis" data-source="post: 1750195" data-attributes="member: 2167"><p>Since Sorcerers were getting another dredge in this thread (<a href="http://www.enworld.org/forums/showthread.php?t=100334" target="_blank">http://www.enworld.org/forums/showthread.php?t=100334</a>) it gave me the incentive to give a pass at another Sorcerer Variant idea I have had since <u>Unearthed Arcana</u>’s Battle Sorcerer.</p><p></p><p>In effect the Battle Sorcerer is:</p><p></p><p><strong>Benefits:</strong></p><p>* Increase HD from d4 to d8 (2 step gain)</p><p>* Increase BAB to Intermediate</p><p>* Gain 1 new class skill: Intimidate</p><p>* Gain Martial Weapon Proficiency feat</p><p>* Gain Light Armor Proficiency feat</p><p>* Gain ability to cast in Light armor at no Arcane Spell Failure</p><p></p><p><strong>Costs:</strong></p><p>* Reduce spell slots by 1 per spell level</p><p>* Reduce spells known by 1 per spell level</p><p></p><p></p><p>What about doing a Stealth Sorcerer variant?</p><p></p><p><strong>Benefits:</strong></p><p>* Increase HD from d4 to d6</p><p>* Increase BAB to Intermediate</p><p>* Gain Light Armor Proficiency feat</p><p>* Gain ability to cast in Light armor at no Arcane Spell Failure</p><p>* Gain 6+INT skill points</p><p>* Gain as class skills: Appraise, Balance, Climb, Decipher Script, Diplomacy, Disable Device, Disguise, Escape Artist, Forgery, Gather Information, Hide, Intimidate, Jump, Knowledge (local), Listen, Move Silently, Open Lock, Perform, Search, Sense Motive, Sleight of Hand, Spot, Swim, Tumble, Use Magic Device and Use Rope.</p><p>* Gain Trapfinding ability</p><p></p><p><strong>Costs:</strong></p><p>* Reduce spell slots by 1 per spell level</p><p>* Reduce spells known by 1 per spell level</p><p></p><p>Differences from Battle Sorcerer are:</p><p>* 1HD increase less</p><p>* Gain Trapfingind instead of Martial Weapon Proficiency</p><p>* Gain Rogue class skills and 6 skill points instead of only 1 extra class skill (in exchange for the lost HD).</p><p></p><p>Is this about equally balanced? Thoughts?</p></blockquote><p></p>
[QUOTE="Khaalis, post: 1750195, member: 2167"] Since Sorcerers were getting another dredge in this thread ([url]http://www.enworld.org/forums/showthread.php?t=100334[/url]) it gave me the incentive to give a pass at another Sorcerer Variant idea I have had since [u]Unearthed Arcana[/u]’s Battle Sorcerer. In effect the Battle Sorcerer is: [b]Benefits:[/b] * Increase HD from d4 to d8 (2 step gain) * Increase BAB to Intermediate * Gain 1 new class skill: Intimidate * Gain Martial Weapon Proficiency feat * Gain Light Armor Proficiency feat * Gain ability to cast in Light armor at no Arcane Spell Failure [b]Costs:[/b] * Reduce spell slots by 1 per spell level * Reduce spells known by 1 per spell level What about doing a Stealth Sorcerer variant? [b]Benefits:[/b] * Increase HD from d4 to d6 * Increase BAB to Intermediate * Gain Light Armor Proficiency feat * Gain ability to cast in Light armor at no Arcane Spell Failure * Gain 6+INT skill points * Gain as class skills: Appraise, Balance, Climb, Decipher Script, Diplomacy, Disable Device, Disguise, Escape Artist, Forgery, Gather Information, Hide, Intimidate, Jump, Knowledge (local), Listen, Move Silently, Open Lock, Perform, Search, Sense Motive, Sleight of Hand, Spot, Swim, Tumble, Use Magic Device and Use Rope. * Gain Trapfinding ability [b]Costs:[/b] * Reduce spell slots by 1 per spell level * Reduce spells known by 1 per spell level Differences from Battle Sorcerer are: * 1HD increase less * Gain Trapfingind instead of Martial Weapon Proficiency * Gain Rogue class skills and 6 skill points instead of only 1 extra class skill (in exchange for the lost HD). Is this about equally balanced? Thoughts? [/QUOTE]
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UA Battle Sorcerer another step... Stealth Sorcerer?
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