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*Pathfinder & Starfinder
UA Battle Sorcerer another step... Stealth Sorcerer?
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<blockquote data-quote="Merlion" data-source="post: 1752508" data-attributes="member: 10397"><p>Not really. One could say that a class with strong healing is a neccesary part of the system, but it doesnt have to be the Cleric, or a Priest type (in fact since only gods of healing would have such priests, it probably really shouldnt be).</p><p></p><p> </p><p></p><p></p><p>Well, like I said I am reluctant to call it a sorcerous "priest". But what you presented, a sorcerer with Domains, could certainly work as a sorcerer with a deep connection to a religion or the like. </p><p></p><p>Although like I said me, i could see "priest" as some sort of feat or template that could be added to any class, depending on religion.</p><p></p><p></p><p></p><p> </p><p></p><p></p><p> </p><p></p><p></p><p>I tend to think of spellcasters being defined primarily by their spell lists. A Druid's other abilities are mostly icing on the cake (and also partly to make up for the overall limited usefulness of the druid spell list, compared to many of the others).</p><p></p><p>So, I would have issue with having the "nature sorcerer" have full access to the Druid list. I would add in a few certain Druid spells, probably increasing some of them in level. Otherwise the nature sorcerer could become just as good a nature-caster as the druid, or nearly so (especially since Sorcerers already have access to a number of elemental and energy type spells that druids do not). </p><p></p><p>Aside from that though, your nature sorcerer looks fine...although as I said to me on a taste level, the idea is somewhat redundant, mostly because I dont look at things along the arcane/divine line. To me the Druid already is the "nature mage". </p><p></p><p></p><p>As for the Monk-sorcerer thing, your right it is rather diffacult. I was thinking in terms of some of the class abilities...immunities and the like...but that along with a combat ability bump would probably be too much. </p><p></p><p></p><p>I cant really think of any other overall class-mesh concepts...only spellcasting specializations really. </p><p></p><p>I suppose one could have a combination of the battle sorcerer and the "priest" thing for a sort of paladin-sorcerer...but that faces much the same problem as the monk.</p><p></p><p>Perhaps a hunter-sorcerer, as per aspects of the ranger?</p></blockquote><p></p>
[QUOTE="Merlion, post: 1752508, member: 10397"] Not really. One could say that a class with strong healing is a neccesary part of the system, but it doesnt have to be the Cleric, or a Priest type (in fact since only gods of healing would have such priests, it probably really shouldnt be). Well, like I said I am reluctant to call it a sorcerous "priest". But what you presented, a sorcerer with Domains, could certainly work as a sorcerer with a deep connection to a religion or the like. Although like I said me, i could see "priest" as some sort of feat or template that could be added to any class, depending on religion. I tend to think of spellcasters being defined primarily by their spell lists. A Druid's other abilities are mostly icing on the cake (and also partly to make up for the overall limited usefulness of the druid spell list, compared to many of the others). So, I would have issue with having the "nature sorcerer" have full access to the Druid list. I would add in a few certain Druid spells, probably increasing some of them in level. Otherwise the nature sorcerer could become just as good a nature-caster as the druid, or nearly so (especially since Sorcerers already have access to a number of elemental and energy type spells that druids do not). Aside from that though, your nature sorcerer looks fine...although as I said to me on a taste level, the idea is somewhat redundant, mostly because I dont look at things along the arcane/divine line. To me the Druid already is the "nature mage". As for the Monk-sorcerer thing, your right it is rather diffacult. I was thinking in terms of some of the class abilities...immunities and the like...but that along with a combat ability bump would probably be too much. I cant really think of any other overall class-mesh concepts...only spellcasting specializations really. I suppose one could have a combination of the battle sorcerer and the "priest" thing for a sort of paladin-sorcerer...but that faces much the same problem as the monk. Perhaps a hunter-sorcerer, as per aspects of the ranger? [/QUOTE]
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UA Battle Sorcerer another step... Stealth Sorcerer?
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