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<blockquote data-quote="Particle_Man" data-source="post: 1454856" data-attributes="member: 892"><p>Oh yeah, some more thoughts...</p><p></p><p>The late and unlamented expert had one other redeeming feature: an extra good save.</p><p></p><p>Solution: Allow the three "save" feats (Iron Will, Lightning Reflexes, Great Fortitude) to be taken multiple times, with their effects stacking. Note that this allows the warrior to get exactly what the expert had at the cost of 5 feats, and the warrior has 4 more feats than the expert anyhow. Oh, and better armour proficiencies and BAB. (The warrior would still lack 2 class skills and Profession as a class skill. I suppose that you could allow the warrior to substitute Profession for Craft in his class skills. As for the other, I don't see that having 12 instead of 10 class skills would make a huge difference, given that one has choice over one's class skills, but the "jack of all trades" warrior could always spend yet another feat to get skill points and 2 more class skills if it would). </p><p></p><p>Also, to stop multi-classing saving throw cheese: Have the character pick the initial good save, as per generic rules, but have the three saves tied to the CHARACTER level, not the class level, from now on. (This would override the Eldritch Knight save table, if you use EK. Oh, and for the generic flavour, I would let the bonus feat for the 1st level EK be from anywhere, not restricted to the fighter list).</p><p></p><p>There might still be a problem with muli-classing for the bonus feats, but I doubt it. If you think that it would be a problem, simply subtract the 1st feat from the Warrior and Spellcaster classes, and give the 1st level character a bonus feat. I would still allow the EK to keep its bonus feat, since it cannot be taken earlier than 8th character level (and it IS a prestige class, after all)</p></blockquote><p></p>
[QUOTE="Particle_Man, post: 1454856, member: 892"] Oh yeah, some more thoughts... The late and unlamented expert had one other redeeming feature: an extra good save. Solution: Allow the three "save" feats (Iron Will, Lightning Reflexes, Great Fortitude) to be taken multiple times, with their effects stacking. Note that this allows the warrior to get exactly what the expert had at the cost of 5 feats, and the warrior has 4 more feats than the expert anyhow. Oh, and better armour proficiencies and BAB. (The warrior would still lack 2 class skills and Profession as a class skill. I suppose that you could allow the warrior to substitute Profession for Craft in his class skills. As for the other, I don't see that having 12 instead of 10 class skills would make a huge difference, given that one has choice over one's class skills, but the "jack of all trades" warrior could always spend yet another feat to get skill points and 2 more class skills if it would). Also, to stop multi-classing saving throw cheese: Have the character pick the initial good save, as per generic rules, but have the three saves tied to the CHARACTER level, not the class level, from now on. (This would override the Eldritch Knight save table, if you use EK. Oh, and for the generic flavour, I would let the bonus feat for the 1st level EK be from anywhere, not restricted to the fighter list). There might still be a problem with muli-classing for the bonus feats, but I doubt it. If you think that it would be a problem, simply subtract the 1st feat from the Warrior and Spellcaster classes, and give the 1st level character a bonus feat. I would still allow the EK to keep its bonus feat, since it cannot be taken earlier than 8th character level (and it IS a prestige class, after all) [/QUOTE]
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