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UA: GESTALT Characters..anybody try this yet?
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<blockquote data-quote="Barmy Gith" data-source="post: 1544802" data-attributes="member: 18516"><p>I've never tried this UA rule, but I recently had a conversation about it with a friend of mine.</p><p></p><p>About once or twice a year, myself and two of my friends travel to a common location (we all live in different cities/states now) for a few nights of sleep deprived gaming. One of the big problems we've run into in the past is that with only 2 players it can be tricky to have a party that covers all the bases. In the past, we've considered a few tricks, like NPCs, hirelings, running 2 characters per a player, etc.</p><p></p><p>The Gestalt rule from UA sounds like a handy solution to this kind of problem. Yet I can't help but think that taking the best of a wizard and a cleric could be a dangerous proposition. Especially if you get +1 to spellcaster level for both the cleric and the wizard as you advance. Maybe if you had to choose one or the other each level it might work out. Otherwise, I would try to limit class combos to those that are mainly 1 class non-magic user/1 class magic user.</p><p></p><p>I'll certainly be interested to see what others say, Good Gaming to you</p></blockquote><p></p>
[QUOTE="Barmy Gith, post: 1544802, member: 18516"] I've never tried this UA rule, but I recently had a conversation about it with a friend of mine. About once or twice a year, myself and two of my friends travel to a common location (we all live in different cities/states now) for a few nights of sleep deprived gaming. One of the big problems we've run into in the past is that with only 2 players it can be tricky to have a party that covers all the bases. In the past, we've considered a few tricks, like NPCs, hirelings, running 2 characters per a player, etc. The Gestalt rule from UA sounds like a handy solution to this kind of problem. Yet I can't help but think that taking the best of a wizard and a cleric could be a dangerous proposition. Especially if you get +1 to spellcaster level for both the cleric and the wizard as you advance. Maybe if you had to choose one or the other each level it might work out. Otherwise, I would try to limit class combos to those that are mainly 1 class non-magic user/1 class magic user. I'll certainly be interested to see what others say, Good Gaming to you [/QUOTE]
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UA: GESTALT Characters..anybody try this yet?
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