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UA: GESTALT Characters..anybody try this yet?
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<blockquote data-quote="DaveMage" data-source="post: 1545120" data-attributes="member: 10447"><p>Well, the power change may or may not be that big a deal. I'd say it depends on the challenge level you're talking about. For all PCs, the advantage is really that you will have more encounters before having to rest. As long as the challenge ratings of the foes are +2 to +3 above standard, it really shouldn't be an issue.</p><p></p><p>As was pointed out above, a gestalt wizard/cleric still only gets one spell per round (quickened spells non-withstanding), and still only has the hit points of a single class.</p><p></p><p>I will say this, I'm really enjoying my character in the game (the rogue/sorcerer). Casting greater invisibility or mirror image and then going to town with sneak attacks is great fun!</p></blockquote><p></p>
[QUOTE="DaveMage, post: 1545120, member: 10447"] Well, the power change may or may not be that big a deal. I'd say it depends on the challenge level you're talking about. For all PCs, the advantage is really that you will have more encounters before having to rest. As long as the challenge ratings of the foes are +2 to +3 above standard, it really shouldn't be an issue. As was pointed out above, a gestalt wizard/cleric still only gets one spell per round (quickened spells non-withstanding), and still only has the hit points of a single class. I will say this, I'm really enjoying my character in the game (the rogue/sorcerer). Casting greater invisibility or mirror image and then going to town with sneak attacks is great fun! [/QUOTE]
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UA: GESTALT Characters..anybody try this yet?
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