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UA: GESTALT Characters..anybody try this yet?
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<blockquote data-quote="takyris" data-source="post: 1546283" data-attributes="member: 5171"><p>Hal, what stuff seems confusing? Having not run it, I've got no clue whatsoever about anything, but it seemed decent to me. Are there issues about special abilities, like if you have a rogue|barbarian and want to figure out when he can be sneak-attacked? I know that particular one is covered, but I can imagine some issues getting weird. It seems like it gets real ugly real fast as soon as people start multiclassing inside the Gestalt rule. "Yeah, I started out Rogue|Wizard, but then I added a couple levels of Fighter|Cleric to get things evened out, and now I'm continuing in Bard|Ranger." That's a book-keeping nightmare right there, but you could do it with mathematically strong players who like to keep track of lots of stuff.</p></blockquote><p></p>
[QUOTE="takyris, post: 1546283, member: 5171"] Hal, what stuff seems confusing? Having not run it, I've got no clue whatsoever about anything, but it seemed decent to me. Are there issues about special abilities, like if you have a rogue|barbarian and want to figure out when he can be sneak-attacked? I know that particular one is covered, but I can imagine some issues getting weird. It seems like it gets real ugly real fast as soon as people start multiclassing inside the Gestalt rule. "Yeah, I started out Rogue|Wizard, but then I added a couple levels of Fighter|Cleric to get things evened out, and now I'm continuing in Bard|Ranger." That's a book-keeping nightmare right there, but you could do it with mathematically strong players who like to keep track of lots of stuff. [/QUOTE]
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UA: GESTALT Characters..anybody try this yet?
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