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UA: "Greyhawk" Initiative
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<blockquote data-quote="lkj" data-source="post: 7167030" data-attributes="member: 18646"><p>I think we are probably at the 'agree to disagree' stage. It is my opinion that the mechanic isn't as intuitive as it could be, and I also think that it's possible to design something that works more smoothly. I further think that Mearls might be on the right track. Obviously, as a DM, I can manage bonus actions as is and a player can figure them out. But it's not a mechanic that, to me, proceeds as smoothly as most of the rest of the system. It'd be nice if the system were such that it simply didn't lead to having to explain that bonus actions aren't expected to be a regular thing. </p><p></p><p>But at this point, it's probably not worth more discussion (at least to me). The next step would be to have a fully fleshed out alternative to compare the current system with. And it is totally not worth my time to design one for a forum discussion. Nor, it seems, is it worth Mearls' time at the moment. </p><p></p><p>So there we are! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>AD</p><p></p><p>P.S. Can I just emphasize here that I think we all agree that, as a whole, it isn't that big a deal?</p></blockquote><p></p>
[QUOTE="lkj, post: 7167030, member: 18646"] I think we are probably at the 'agree to disagree' stage. It is my opinion that the mechanic isn't as intuitive as it could be, and I also think that it's possible to design something that works more smoothly. I further think that Mearls might be on the right track. Obviously, as a DM, I can manage bonus actions as is and a player can figure them out. But it's not a mechanic that, to me, proceeds as smoothly as most of the rest of the system. It'd be nice if the system were such that it simply didn't lead to having to explain that bonus actions aren't expected to be a regular thing. But at this point, it's probably not worth more discussion (at least to me). The next step would be to have a fully fleshed out alternative to compare the current system with. And it is totally not worth my time to design one for a forum discussion. Nor, it seems, is it worth Mearls' time at the moment. So there we are! :) AD P.S. Can I just emphasize here that I think we all agree that, as a whole, it isn't that big a deal? [/QUOTE]
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