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<blockquote data-quote="Lanefan" data-source="post: 7167343" data-attributes="member: 29398"><p>Do they work as a team, or not? </p><p></p><p>Yeah, it happens. Then again, I force aiming rolls for spells in my game particularly in the heat of battle.</p><p></p><p>It happens more often to the PCs mostly because they use fireballs at every opportunity but most of their opponents aren't even capable of casting it.</p><p></p><p>Honestly, not that often...but for a different reason than you might think. I'd have the opponents - particularly the dumber ones - get in each others' way more often if they'd only flippin' live long enough to do so! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>OK so far...and declaration happens before rolling, so the Fighter's player is now thinking "I hope the Wizard is faster than me!"</p><p></p><p>A bunch of things can happen here:</p><p></p><p>- The dice might dictate the Wizard goes first thus solving the problem, or</p><p>- Fighter might be aware (or get a roll for such) that Wizard is casting, and choose to hold or delay until after the spell resolves, and-or</p><p>- Wizard might be aware (or get a roll for such) that Fighter has run into the blast zone, and change target just as he resolves, or</p><p>- Fighter gets blasted, or</p><p>- Wizard's aim is so bad he misses everything</p><p></p><p>I-as-character have run with wizards like that...hence my spending a great deal of g.p. on a wizardslayer sword...but I digress. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>The bigger problem is for invisible sneaks who go behind the lines but don't announce their presence as it would blow their cover. Friendly fire is their greatest risk!</p><p></p><p>Lan-"after which come the in-game lawsuits and court cases"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7167343, member: 29398"] Do they work as a team, or not? Yeah, it happens. Then again, I force aiming rolls for spells in my game particularly in the heat of battle. It happens more often to the PCs mostly because they use fireballs at every opportunity but most of their opponents aren't even capable of casting it. Honestly, not that often...but for a different reason than you might think. I'd have the opponents - particularly the dumber ones - get in each others' way more often if they'd only flippin' live long enough to do so! :) OK so far...and declaration happens before rolling, so the Fighter's player is now thinking "I hope the Wizard is faster than me!" A bunch of things can happen here: - The dice might dictate the Wizard goes first thus solving the problem, or - Fighter might be aware (or get a roll for such) that Wizard is casting, and choose to hold or delay until after the spell resolves, and-or - Wizard might be aware (or get a roll for such) that Fighter has run into the blast zone, and change target just as he resolves, or - Fighter gets blasted, or - Wizard's aim is so bad he misses everything I-as-character have run with wizards like that...hence my spending a great deal of g.p. on a wizardslayer sword...but I digress. :) The bigger problem is for invisible sneaks who go behind the lines but don't announce their presence as it would blow their cover. Friendly fire is their greatest risk! Lan-"after which come the in-game lawsuits and court cases"-efan [/QUOTE]
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