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*Pathfinder & Starfinder
UA : Individual summoning lists
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<blockquote data-quote="BigRedRod" data-source="post: 2026999" data-attributes="member: 24647"><p>Yes, they gain a little back, but still in comparrison to the standard power level of the summon spells they are nothing.</p><p></p><p>e.g. a 3rd level Caster with both Summon Monster I and II, has only a choice of three monster types</p><p>One from the second list, and two from the original</p><p></p><p>Compare this to the standard design granting the caster instant access to any monster from the printed lists and anything else of similar power level which they can convince their DM of</p><p></p><p></p><p>I understand that granting HD growth will eventually cause these spells to become more powerful. So that the same third level character will have access to one I rank creature with +2HD, one rank I creature with +1HD and one rank II creature.</p><p></p><p>The problem is giving the spells enough of a boost to make them worthwhile while at the same time keeping the mechanic simple and preventing a 1st level spell (or a higher level spell creating multiple rank I monsters) from being the answer to every situation.</p><p></p><p>I Don't think a few extra HD will cause that much of an issue, the CR and ability gap between summoning ranks grows in a non-linear manner (and rightly so). But perhaps the HD grwoth should be capped at some point in order to avoid abusive mechanics</p></blockquote><p></p>
[QUOTE="BigRedRod, post: 2026999, member: 24647"] Yes, they gain a little back, but still in comparrison to the standard power level of the summon spells they are nothing. e.g. a 3rd level Caster with both Summon Monster I and II, has only a choice of three monster types One from the second list, and two from the original Compare this to the standard design granting the caster instant access to any monster from the printed lists and anything else of similar power level which they can convince their DM of I understand that granting HD growth will eventually cause these spells to become more powerful. So that the same third level character will have access to one I rank creature with +2HD, one rank I creature with +1HD and one rank II creature. The problem is giving the spells enough of a boost to make them worthwhile while at the same time keeping the mechanic simple and preventing a 1st level spell (or a higher level spell creating multiple rank I monsters) from being the answer to every situation. I Don't think a few extra HD will cause that much of an issue, the CR and ability gap between summoning ranks grows in a non-linear manner (and rightly so). But perhaps the HD grwoth should be capped at some point in order to avoid abusive mechanics [/QUOTE]
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UA : Individual summoning lists
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