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*Dungeons & Dragons
UA: Order Domain Cleric.
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<blockquote data-quote="Unwise" data-source="post: 7393154" data-attributes="member: 98008"><p>I love this new domain personally. I really wanted an order/civilization/state-religion domain for my campaign. The fact that it seems to be about control is perfect for me. Something tied to the "divine right of kings" works very well with many games and concepts.</p><p></p><p>One thing that seems very underappreciated so far is that the bonus to enchantment spells really helps bring home the theme of authority over others. Without that, the cleric would be entirely incentivised to spend all of their spells on buffs and heals to the exclusion of control. At the moment, they might throw a few buffs around but have a valid option to not spam heals etc to double down on the reaction attack. Now they can use their command/hold and get a healing word back, meaning that they don't miss out on that sweet reaction attack goodness. I think the effects that it will have on playstyle are great. I for one would be ignoring most spells that affect enemies if not for that feature.</p></blockquote><p></p>
[QUOTE="Unwise, post: 7393154, member: 98008"] I love this new domain personally. I really wanted an order/civilization/state-religion domain for my campaign. The fact that it seems to be about control is perfect for me. Something tied to the "divine right of kings" works very well with many games and concepts. One thing that seems very underappreciated so far is that the bonus to enchantment spells really helps bring home the theme of authority over others. Without that, the cleric would be entirely incentivised to spend all of their spells on buffs and heals to the exclusion of control. At the moment, they might throw a few buffs around but have a valid option to not spam heals etc to double down on the reaction attack. Now they can use their command/hold and get a healing word back, meaning that they don't miss out on that sweet reaction attack goodness. I think the effects that it will have on playstyle are great. I for one would be ignoring most spells that affect enemies if not for that feature. [/QUOTE]
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