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UA Ranger (Playtest 6)
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<blockquote data-quote="Minigiant" data-source="post: 9063300" data-attributes="member: 63508"><p>This goes to the point of spells for full casters, half casters, and third casters.</p><p></p><p>For a Full Caster,their spells are their tools within a serious encounter. At level 9, a full caster has 4/3/3/3/1 for slots. Whereas a half caster at level9 have 4/3/2. A Wizard9 would have 7 spells slots of 3rd or higher. The Ranger9 only have 2. This allows a wizard to cast powerful spell every encounter if they want. A Ranger can only do it twice. And that's if the 3rd level spells scaled. But spells doesn't autoscale in 5e. Conjure Barrage is 2 spell levels and 9 character level outdated at level 9. Conjure Volly is 4 and 8.</p><p></p><p>This is why half casters tended to use exclusive, stackable, "abuseable", or nonnumerical spells in D&D history.</p><p></p><p>If Conjure Barrage/Volley had the power of a 5th/9th level spell, one could stomach forcing their flavor on all rangers.. </p><p>If they were weak but more iconic, okay.</p><p>If they weren't so situational, fine.</p><p></p><p>But I think Tasha's Primeval Awareness had a better list of iconic Ranger effects: Speak w/ Animals, Beast Sense, Speak w/ Plants, Loctate Creature, Commune with Nature. Going for numerical combat spells is threading flavor, power, and applicability.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9063300, member: 63508"] This goes to the point of spells for full casters, half casters, and third casters. For a Full Caster,their spells are their tools within a serious encounter. At level 9, a full caster has 4/3/3/3/1 for slots. Whereas a half caster at level9 have 4/3/2. A Wizard9 would have 7 spells slots of 3rd or higher. The Ranger9 only have 2. This allows a wizard to cast powerful spell every encounter if they want. A Ranger can only do it twice. And that's if the 3rd level spells scaled. But spells doesn't autoscale in 5e. Conjure Barrage is 2 spell levels and 9 character level outdated at level 9. Conjure Volly is 4 and 8. This is why half casters tended to use exclusive, stackable, "abuseable", or nonnumerical spells in D&D history. If Conjure Barrage/Volley had the power of a 5th/9th level spell, one could stomach forcing their flavor on all rangers.. If they were weak but more iconic, okay. If they weren't so situational, fine. But I think Tasha's Primeval Awareness had a better list of iconic Ranger effects: Speak w/ Animals, Beast Sense, Speak w/ Plants, Loctate Creature, Commune with Nature. Going for numerical combat spells is threading flavor, power, and applicability. [/QUOTE]
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