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UA Ranger (Playtest 6)
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<blockquote data-quote="Minigiant" data-source="post: 9070606" data-attributes="member: 63508"><p>I think the complaints the community have about the Monk, Ranger, and Warlock are simple number or sentence changes </p><p></p><p>Those three class were designed around one or two specific styles of play and lack the ability to adjust to different tables.</p><p></p><p>They are not like Sorcerer and Druid who are just off on a number or need a reshuffle and new feature.</p><p></p><p>Ranger is a Exploration and Combat class which was weak a both except if you played a certain way. They patched it with overturned subclasses and overturned subclass features. However there is no way to go back to the 2014 model as it was made on false assumptions. There is no way to predict what % of a table is combat and what % is exploration and the levels of MMI the DM employs.</p><p></p><p>Focusing too hard on Combat made it too much of a combat beast and exploration wimp in the Expert playtest. My guess in UAPHB6, reverting back to 2014 combat levels is also too weak.</p><p></p><p>The community wants the class material they bought pre2024 to be playable in the 2024 version of the ranger, monk, and warlock AND they want the classes to be designed better. This is doable. </p><p></p><p>I believe the "The community doesn't want changes" belief is a myth. I think the "The community wants there old books to work with the new books" is the truth.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9070606, member: 63508"] I think the complaints the community have about the Monk, Ranger, and Warlock are simple number or sentence changes Those three class were designed around one or two specific styles of play and lack the ability to adjust to different tables. They are not like Sorcerer and Druid who are just off on a number or need a reshuffle and new feature. Ranger is a Exploration and Combat class which was weak a both except if you played a certain way. They patched it with overturned subclasses and overturned subclass features. However there is no way to go back to the 2014 model as it was made on false assumptions. There is no way to predict what % of a table is combat and what % is exploration and the levels of MMI the DM employs. Focusing too hard on Combat made it too much of a combat beast and exploration wimp in the Expert playtest. My guess in UAPHB6, reverting back to 2014 combat levels is also too weak. The community wants the class material they bought pre2024 to be playable in the 2024 version of the ranger, monk, and warlock AND they want the classes to be designed better. This is doable. I believe the "The community doesn't want changes" belief is a myth. I think the "The community wants there old books to work with the new books" is the truth. [/QUOTE]
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