Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
UA Ranger (Playtest 6)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doctorbadwolf" data-source="post: 9078544" data-attributes="member: 6704184"><p>Most invisibility works a certain way, not just from spells. Either way though, you're not going to be in darkness fighting creatures that rely on darkvision all that often.</p><p></p><p>People will still use it, when the situation calls for it. Other times they'll use those spell slots for other spells that better fit the circumstance. That's good. They should lean further away from making things rely on HM, anyway.</p><p></p><p>It's objectively very little. Ribbon features can be always on, they're ribbons because they don't really matter most of the time. Regardless, it's one feature each in two subclasses. The class isn't leaning heavily on the feature.</p><p></p><p>I doubt they failed to account for that at all. They put meaningful choices in the class, and gave different tools for different situations.</p><p></p><p>You're the one claiming the class is meant to be built so that rangers are casting HM frequently and judging it based on that. I'm telling you that this wouldn't be the case unless they busted the spell completely, which would be very bad for the class. </p><p></p><p>The last thing we should want is for a class to revolve around one spell.</p><p></p><p>I haven't been even low key aggressive. You always get like this whenever someone criticizes treatmonk and his opinions on the game.</p><p></p><p>You can't possibly have read my response and concluded that I was unaware that you were making a joke, my dude. Seriously, read what you're replying to.</p><p></p><p>Feel free to quote exactly where I insulted you, please. Hell, I didn't insult him, either, but if you think criticism of someone's analysis and how they view the thing they make their name analyzing is insulting, well... I think that's nonsense, but whatever.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9078544, member: 6704184"] Most invisibility works a certain way, not just from spells. Either way though, you're not going to be in darkness fighting creatures that rely on darkvision all that often. People will still use it, when the situation calls for it. Other times they'll use those spell slots for other spells that better fit the circumstance. That's good. They should lean further away from making things rely on HM, anyway. It's objectively very little. Ribbon features can be always on, they're ribbons because they don't really matter most of the time. Regardless, it's one feature each in two subclasses. The class isn't leaning heavily on the feature. I doubt they failed to account for that at all. They put meaningful choices in the class, and gave different tools for different situations. You're the one claiming the class is meant to be built so that rangers are casting HM frequently and judging it based on that. I'm telling you that this wouldn't be the case unless they busted the spell completely, which would be very bad for the class. The last thing we should want is for a class to revolve around one spell. I haven't been even low key aggressive. You always get like this whenever someone criticizes treatmonk and his opinions on the game. You can't possibly have read my response and concluded that I was unaware that you were making a joke, my dude. Seriously, read what you're replying to. Feel free to quote exactly where I insulted you, please. Hell, I didn't insult him, either, but if you think criticism of someone's analysis and how they view the thing they make their name analyzing is insulting, well... I think that's nonsense, but whatever. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
UA Ranger (Playtest 6)
Top