Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
UA - Recharge Magic plus Vitality
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Koewn" data-source="post: 1713521" data-attributes="member: 13172"><p>Vitality may be the wrong word.</p><p></p><p>As far as my own preferences, I dislike the fire+forget method of spellcasting, for whatever sundry reasons. I'd been playing a Spell Point caster for some time now, and I've been feeling a little stifled by the lack of extra slots (from high ability scores), and my DM had felt stifled as well, since, often, I'd be compelled to pull a 'Last Starfighter' maneuver and drop a fireball every round in certain situations. (we both thought it boring).</p><p></p><p>So, enter Recharge Magic from UA. However, there's no daily limit to my spells - so we added the spell point vitality option, and came up with the following system. Please critique!</p><p></p><p>Recharge Magic plus Vitality:</p><p></p><p>In addition to the Recharge Magic system from Unearthed Arcana, where a spellcaster 'recharges' spell levels or spell slots based on the included table, this concept adds a logical 'end' to the spellcaster's ability to cast. The Fatigued and Exhausted conditions here do not stack with other effects that cause Fatigue or Exhaustion, nor are they cured by effects that remove them. They simply act the exact same way.</p><p></p><p>The caster recieves 'recharge points' equal to his or her total of (spell slots * spell level), not including 0 level spells. For example, Wilbur, a 3rd level wizard with an Intelligence of 14 has 3 1st level, and 2 2nd level spells. (1*3) + (2*2) equals 7.</p><p></p><p>When casting a spell, as well as performing the tasks required by Recharge Magic, subtract a number of points equal to the spell's level from your recharge point total. If Wilbur casts Scorching Ray, his 2nd level spells will be recharging for 1d6+1 rounds, and his recharge point pool total will then be 5.</p><p></p><p>At the point you reach 50% of your recharge point pool, you are considered Fatigued, as per the SRD. In Wilbur's case, he reaches this at 3 points (rounding down, per SRD). If at this point Wilbur rested for one hour, he would no longer be fatigued, and his recharge point total would be 2/3rds of his maximum, or, 4 points.</p><p></p><p>At the point a caster reaches 25% of their recharge point pool, she is Exhausted, as per the SRD. In Wilbur's case, he reaches this at 1 point. If at this time Wilbur rested for one hour, he would be merely fatigued, and his recharge point total would be 1/3rd of his maximum, or, 2 points.</p><p></p><p>(I have to find out from my co-conspiritor if Wilbur can rest an additional hour to becaume 'normal' and be at 2/3rds total, he added the 'regain points from rest' idea. However, you cannot ever get back to 100% withouth 8 hours rest.)</p><p></p><p>If a caster drains herself beyond her maximum (goes into negative Recharge Points) she is considered Staggered, as per the SRD (with additions below). She can continue to cast, but since she is staggered, she cannot perform full-round actions, including full-round spells. To cast a spell while staggered, a caster must make a Concentration check at (DC 20 + Spell Level), or take damage (real and subdual) equal to the spell level, and the spell is lost. An hour or rest will get the caster back to the Exhausted status, with 0 recharge points.</p><p></p><p>A caster staggered in this manner, in addition to the penalties in the SRD, also takes the penalties listed from Exhaustion (-6 Str, -6 Dex, 1/2 speed), and in addition does not include their Con bonus to saves or spell checks, including the Concentration check to keep casting.</p><p></p><p>If Wilbur were to hit 0 recharge points, and need to escape his situation, he would have to make a DC 21 concentration check to cast Mount. Wilbur, being a 3nd level Wizard, has a maximum of 7 ranks, and would need a 14 or better to pull it off.</p><p></p><p>So, there's the gist. Please critique. I'm not sure about whether or not the resting stacks, I'll have to find out, that wasn't my addition.</p><p></p><p>Thanks!</p><p></p><p>Koewn</p></blockquote><p></p>
[QUOTE="Koewn, post: 1713521, member: 13172"] Vitality may be the wrong word. As far as my own preferences, I dislike the fire+forget method of spellcasting, for whatever sundry reasons. I'd been playing a Spell Point caster for some time now, and I've been feeling a little stifled by the lack of extra slots (from high ability scores), and my DM had felt stifled as well, since, often, I'd be compelled to pull a 'Last Starfighter' maneuver and drop a fireball every round in certain situations. (we both thought it boring). So, enter Recharge Magic from UA. However, there's no daily limit to my spells - so we added the spell point vitality option, and came up with the following system. Please critique! Recharge Magic plus Vitality: In addition to the Recharge Magic system from Unearthed Arcana, where a spellcaster 'recharges' spell levels or spell slots based on the included table, this concept adds a logical 'end' to the spellcaster's ability to cast. The Fatigued and Exhausted conditions here do not stack with other effects that cause Fatigue or Exhaustion, nor are they cured by effects that remove them. They simply act the exact same way. The caster recieves 'recharge points' equal to his or her total of (spell slots * spell level), not including 0 level spells. For example, Wilbur, a 3rd level wizard with an Intelligence of 14 has 3 1st level, and 2 2nd level spells. (1*3) + (2*2) equals 7. When casting a spell, as well as performing the tasks required by Recharge Magic, subtract a number of points equal to the spell's level from your recharge point total. If Wilbur casts Scorching Ray, his 2nd level spells will be recharging for 1d6+1 rounds, and his recharge point pool total will then be 5. At the point you reach 50% of your recharge point pool, you are considered Fatigued, as per the SRD. In Wilbur's case, he reaches this at 3 points (rounding down, per SRD). If at this point Wilbur rested for one hour, he would no longer be fatigued, and his recharge point total would be 2/3rds of his maximum, or, 4 points. At the point a caster reaches 25% of their recharge point pool, she is Exhausted, as per the SRD. In Wilbur's case, he reaches this at 1 point. If at this time Wilbur rested for one hour, he would be merely fatigued, and his recharge point total would be 1/3rd of his maximum, or, 2 points. (I have to find out from my co-conspiritor if Wilbur can rest an additional hour to becaume 'normal' and be at 2/3rds total, he added the 'regain points from rest' idea. However, you cannot ever get back to 100% withouth 8 hours rest.) If a caster drains herself beyond her maximum (goes into negative Recharge Points) she is considered Staggered, as per the SRD (with additions below). She can continue to cast, but since she is staggered, she cannot perform full-round actions, including full-round spells. To cast a spell while staggered, a caster must make a Concentration check at (DC 20 + Spell Level), or take damage (real and subdual) equal to the spell level, and the spell is lost. An hour or rest will get the caster back to the Exhausted status, with 0 recharge points. A caster staggered in this manner, in addition to the penalties in the SRD, also takes the penalties listed from Exhaustion (-6 Str, -6 Dex, 1/2 speed), and in addition does not include their Con bonus to saves or spell checks, including the Concentration check to keep casting. If Wilbur were to hit 0 recharge points, and need to escape his situation, he would have to make a DC 21 concentration check to cast Mount. Wilbur, being a 3nd level Wizard, has a maximum of 7 ranks, and would need a 14 or better to pull it off. So, there's the gist. Please critique. I'm not sure about whether or not the resting stacks, I'll have to find out, that wasn't my addition. Thanks! Koewn [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
UA - Recharge Magic plus Vitality
Top