Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
UA Spell Versatility: A deeper dive
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bacon Bits" data-source="post: 7848646" data-attributes="member: 6777737"><p>Even if we ignore the "Spellcasting feature" clause, Magical Secrets still doesn't have a particularly beneficial interaction with Magical Secrets because it requires the new spell to be on the Bard's spell list.</p><p></p><p>Bard Spell Versatility says:</p><p></p><p></p><p></p><p>Magical Secrets says:</p><p></p><p>1. Choose two spells from any classes.</p><p>2. Those spells are now Bard spells for you. (This is necessary because it's what determines which ability to use for saves and spell attacks.)</p><p>3. Those spells are now known spells for you.</p><p></p><p>At best, Bard Spell Versatility only lets you mess with step 3.</p><p></p><p>Even if we say that the Bard can chose to exchange spells learned through Magical Secrets, the new spell must come from the Bard spell list. Even if the spell is no longer a spell known, spells added to the Magical Secrets spell list would remain on your Bard spell list.</p><p></p><p>A Bard could choose to lose <em>fireball</em> in exchange for <em>hypnotic pattern. Fireball</em> would remain on that Bard's spell list even though it was no longer a known spell because Magical Secrets made it a Bard spell and Spell Versatility doesn't affect that. In any event, the Bard couldn't exchange <em>fireball</em> or <em>hypnotic pattern</em> for <em>aura of vitality </em>because that's not on the Bard's spell list.</p></blockquote><p></p>
[QUOTE="Bacon Bits, post: 7848646, member: 6777737"] Even if we ignore the "Spellcasting feature" clause, Magical Secrets still doesn't have a particularly beneficial interaction with Magical Secrets because it requires the new spell to be on the Bard's spell list. Bard Spell Versatility says: Magical Secrets says: 1. Choose two spells from any classes. 2. Those spells are now Bard spells for you. (This is necessary because it's what determines which ability to use for saves and spell attacks.) 3. Those spells are now known spells for you. At best, Bard Spell Versatility only lets you mess with step 3. Even if we say that the Bard can chose to exchange spells learned through Magical Secrets, the new spell must come from the Bard spell list. Even if the spell is no longer a spell known, spells added to the Magical Secrets spell list would remain on your Bard spell list. A Bard could choose to lose [I]fireball[/I] in exchange for [I]hypnotic pattern. Fireball[/I] would remain on that Bard's spell list even though it was no longer a known spell because Magical Secrets made it a Bard spell and Spell Versatility doesn't affect that. In any event, the Bard couldn't exchange [I]fireball[/I] or [I]hypnotic pattern[/I] for [I]aura of vitality [/I]because that's not on the Bard's spell list. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
UA Spell Versatility: A deeper dive
Top