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UA Spell Versatility: A deeper dive
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<blockquote data-quote="Chaosmancer" data-source="post: 7852479" data-attributes="member: 6801228"><p>I'm not sure Sword of Spirit's example is "excellent"</p><p></p><p>For example, they showed that the party figured out that they needed an object in a specific shape that for some reason was not in the dungeon to continue forward. Assuming that after the party backtracked and determined the object was not nearby, and that the party could find no other way to fake the scepter of gold needed through other means, they then had the Sorcerer swap into the spell Creation. A 5th level spell.</p><p></p><p>We could also have the Wizard be a transmutation wizard and create the same scepter for free with their 2nd level ability.</p><p></p><p>Or have the Cleric cast Stone Shape.</p><p></p><p>Of course, we could come up with reasons why these abilities don't work, but we get more and more specific that the only solution to the problem was casting the spell Creation. In which case the DM having not provided the means to do so, is kind of looking worse and worse.</p><p></p><p>The fiend later encountered is likely speaking Infernal or Abyssal, and those are two of the most common extra langauages I've seen people take. Perhaps the Rogue is a tiefling, and has no problem communicating without any magic needed.</p><p></p><p>I am not saying that Sword of Spirit did not illustrate how the ability to swap is powerful, especially on mid to high level casters when there are a lot of spells. But, I do note that his example seemed to involve one caster doing all the work, using a single spell to solve each successive problem, each time resting and delaying the party longer while the other party members are helpless to solve the problems on their own.</p><p></p><p>In my experience, the door would have been broken, the fiend would have been capable of speaking common, and no one would have waited multiple days to release him. They would have decided and pressed on into the dungeon after an OOC debate.</p><p></p><p>As to the spellbook issue, I'm not sure what exactly what you want to get across here. Firstly, I don't really know why WoTC's published adventures matter at all. Secondly, you mention that a wizard's spellbook would be less useful because it is full of spells they got from scrolls.... in which case they got the spells anyways? And this ignores the setting, which is a massive consideration in how common spellbooks are. A setting where a village might have a scroll shop is very different from one where the only place to get scrolls is the magic university. And even then, getting into the magic university basically just gives the wizard access to their entire spell list, since unless they lose favor, they can copy to their heart's content.</p><p></p><p>Edit: I want to make it clear, I understand the Sword of Spirit's example is not meant to be taken literally, and I do understand the potential concern. I just see it as far more minor in the grand scheme, since players will rarely, in my experience, want to delay for a full day to get a "perfect" solution instead of just kludging together a "close enough" solution.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7852479, member: 6801228"] I'm not sure Sword of Spirit's example is "excellent" For example, they showed that the party figured out that they needed an object in a specific shape that for some reason was not in the dungeon to continue forward. Assuming that after the party backtracked and determined the object was not nearby, and that the party could find no other way to fake the scepter of gold needed through other means, they then had the Sorcerer swap into the spell Creation. A 5th level spell. We could also have the Wizard be a transmutation wizard and create the same scepter for free with their 2nd level ability. Or have the Cleric cast Stone Shape. Of course, we could come up with reasons why these abilities don't work, but we get more and more specific that the only solution to the problem was casting the spell Creation. In which case the DM having not provided the means to do so, is kind of looking worse and worse. The fiend later encountered is likely speaking Infernal or Abyssal, and those are two of the most common extra langauages I've seen people take. Perhaps the Rogue is a tiefling, and has no problem communicating without any magic needed. I am not saying that Sword of Spirit did not illustrate how the ability to swap is powerful, especially on mid to high level casters when there are a lot of spells. But, I do note that his example seemed to involve one caster doing all the work, using a single spell to solve each successive problem, each time resting and delaying the party longer while the other party members are helpless to solve the problems on their own. In my experience, the door would have been broken, the fiend would have been capable of speaking common, and no one would have waited multiple days to release him. They would have decided and pressed on into the dungeon after an OOC debate. As to the spellbook issue, I'm not sure what exactly what you want to get across here. Firstly, I don't really know why WoTC's published adventures matter at all. Secondly, you mention that a wizard's spellbook would be less useful because it is full of spells they got from scrolls.... in which case they got the spells anyways? And this ignores the setting, which is a massive consideration in how common spellbooks are. A setting where a village might have a scroll shop is very different from one where the only place to get scrolls is the magic university. And even then, getting into the magic university basically just gives the wizard access to their entire spell list, since unless they lose favor, they can copy to their heart's content. Edit: I want to make it clear, I understand the Sword of Spirit's example is not meant to be taken literally, and I do understand the potential concern. I just see it as far more minor in the grand scheme, since players will rarely, in my experience, want to delay for a full day to get a "perfect" solution instead of just kludging together a "close enough" solution. [/QUOTE]
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