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UA Spell Versatility: A deeper dive
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<blockquote data-quote="Chaosmancer" data-source="post: 7854726" data-attributes="member: 6801228"><p>I do not necessarily disagree with your premise B. I do disagree though that Spell Versatility is taking away a "vital part" of premise B. </p><p></p><p>If the party leaves their home village at level 1, the sorcerer has 2 spells they know. The wizard has potentially 6. That is three times the number. </p><p></p><p>When the party encounters the challenge, between having 2 spells and having 6 spells, who is more likely to have the <em>specific</em> spell they need, right then. </p><p></p><p>The wizard, because they have more spells available <em>in that moment.</em></p><p></p><p>A Wizard with an Int of +4 will consistently have more spells prepared than the Sorcerer knows. And, they do not need to prepare any ritual spells, having them available anyways through their spellbook. </p><p></p><p>Yes, on a long rest the Sorcerer can swap any single spell from their entire list. But, as I showed, they cap out at having 9% of their list available to them <em>in the moment</em>. Even just counting prepared and ritual spells, wizards have double the amount of spells ready to go than the sorcerer, and looking at the numbers they could have as much as 30% of their entire spell list available within the day. A spell list almost double the size of the sorcerers. </p><p></p><p>So, the sorcerer is only taking a "vital part" of the wizards ability to be the most prepared if within that massive number of spells known, the wizard does not have the same spell. And of course, this is entirely ignoring the impact of magic items on the two. </p><p></p><p>I disagree that we have somehow crippled the wizard's position. They have lost nothing of their advantage, the only time when the Sorcerer can take this role away from them is when they were not going to be able to solve the problem anyways.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7854726, member: 6801228"] I do not necessarily disagree with your premise B. I do disagree though that Spell Versatility is taking away a "vital part" of premise B. If the party leaves their home village at level 1, the sorcerer has 2 spells they know. The wizard has potentially 6. That is three times the number. When the party encounters the challenge, between having 2 spells and having 6 spells, who is more likely to have the [I]specific[/I] spell they need, right then. The wizard, because they have more spells available [I]in that moment.[/I] A Wizard with an Int of +4 will consistently have more spells prepared than the Sorcerer knows. And, they do not need to prepare any ritual spells, having them available anyways through their spellbook. Yes, on a long rest the Sorcerer can swap any single spell from their entire list. But, as I showed, they cap out at having 9% of their list available to them [I]in the moment[/I]. Even just counting prepared and ritual spells, wizards have double the amount of spells ready to go than the sorcerer, and looking at the numbers they could have as much as 30% of their entire spell list available within the day. A spell list almost double the size of the sorcerers. So, the sorcerer is only taking a "vital part" of the wizards ability to be the most prepared if within that massive number of spells known, the wizard does not have the same spell. And of course, this is entirely ignoring the impact of magic items on the two. I disagree that we have somehow crippled the wizard's position. They have lost nothing of their advantage, the only time when the Sorcerer can take this role away from them is when they were not going to be able to solve the problem anyways. [/QUOTE]
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