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UA2025 Psion Spell List [+]
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<blockquote data-quote="Yaarel" data-source="post: 9677365" data-attributes="member: 58172"><p><strong>Psion Slot 5</strong></p><p><strong><span style="color: rgb(0, 168, 133)">Animate Objects, {Awaken}, </span><span style="color: rgb(235, 107, 86)">{Contact Other Plane}, </span><span style="color: rgb(0, 168, 133)">Dominate Person, {Dream}, Geas, Hold Monster, </span><span style="color: rgb(250, 197, 28)">Legend Lore, </span><span style="color: rgb(0, 168, 133)">Mislead, Modify Memory, </span><span style="color: rgb(250, 197, 28)">Rarys Telepathic Bond, </span><span style="color: rgb(0, 168, 133)">Scrying, Seeming, Synaptic Static, </span><span style="color: rgb(250, 197, 28)">Telekinesis, </span><span style="color: rgb(0, 168, 133)">Teleportation Circle</span></strong><span style="color: rgb(0, 168, 133)">.</span></p><p></p><p></p><p><em>TELEPATH FLAVOR</em></p><p><strong>Dominate Person, Geas, Hold Monster, Modify Memory, Synaptic Static.</strong></p><p>(Shaper)</p><p><strong>Mislead, Seeming.</strong></p><p></p><p>Ritual List (not the Spell List!): <strong>Awaken, Dream. </strong>These are good, but better as "Rituals".</p><p></p><p>Note, <strong>Rarys Telepathic Bond</strong> is simply normal telepathy but at unlimited distance. This spell is in an unhelpfully high slot, and needs designers to rethink it. The Psion class is an opportunity to rethink how telepathy and telekinesis works in D&D. These have never worked well in any edition, and I would love for the 5e to really implement these flavors, themes and tropes, of telekinesis and telepathy to feel intuitively excellent and mechanically sound. Probably new spells and updated spells are in order.</p><p></p><p></p><p><em>METAMORPH FLAVOR</em></p><p><strong>Hold Monster.</strong></p><p></p><p></p><p><em>PSI WARPER FLAVOR</em></p><p><strong>Scrying, Teleportation Circle.</strong></p><p></p><p>Ritual List (not the Spell List!): <strong>Legend Lore</strong> is in an absurdly high slot for what little more than a Take 20 for a History skill check. It is a trap option in a spell list. For many old schoolers, it hasnt sunk in yet, that the History skill mostly obsoletes Legend Lore.</p><p></p><p><strong>Teleportation Circle</strong> is a great spell. Slot 5 (Level 9) is when the world as the characters know it starts to change. This is when "trecking thru the forest" is a choice, not a necessity.</p><p></p><p></p><p><em>PSYKINETIC FLAVOR</em></p><p><strong>Animate Object.</strong></p><p></p><p>Note, as mentioned above and in earlier posts, <strong>Telekinesis</strong> needs rethinking, and probably new spells and updated spells. Telekinesis as a concept needs to refer to an amount of space equivalent to a Size, and to avoid guessing how much something weights. Moreover, the telekinetic effect needs to begin at level 1, or even earlier during the background, then improve gradually while advancing across the levels.</p><p></p><p>Notice, the <strong>Bigbys Hand</strong> spell is missing from the UA Psion spell lists. It doesnt feel like telekinesis, and I approve of its absence.</p><p></p><p></p><p><em>CHANNELER (PLANAR) FLAVOR</em></p><p><strong>{Contact Other Plane}</strong>.</p><p></p><p>This is the Warlock-like "channel the power of someone elses mind" flavor. It works best as a separate dedicated subclass.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9677365, member: 58172"] [B]Psion Slot 5 [COLOR=rgb(0, 168, 133)]Animate Objects, {Awaken}, [/COLOR][COLOR=rgb(235, 107, 86)]{Contact Other Plane}, [/COLOR][COLOR=rgb(0, 168, 133)]Dominate Person, {Dream}, Geas, Hold Monster, [/COLOR][COLOR=rgb(250, 197, 28)]Legend Lore, [/COLOR][COLOR=rgb(0, 168, 133)]Mislead, Modify Memory, [/COLOR][COLOR=rgb(250, 197, 28)]Rarys Telepathic Bond, [/COLOR][COLOR=rgb(0, 168, 133)]Scrying, Seeming, Synaptic Static, [/COLOR][COLOR=rgb(250, 197, 28)]Telekinesis, [/COLOR][COLOR=rgb(0, 168, 133)]Teleportation Circle[/COLOR][/B][COLOR=rgb(0, 168, 133)].[/COLOR] [I]TELEPATH FLAVOR[/I] [B]Dominate Person, Geas, Hold Monster, Modify Memory, Synaptic Static.[/B] (Shaper) [B]Mislead, Seeming.[/B] Ritual List (not the Spell List!): [B]Awaken, Dream. [/B]These are good, but better as "Rituals". Note, [B]Rarys Telepathic Bond[/B] is simply normal telepathy but at unlimited distance. This spell is in an unhelpfully high slot, and needs designers to rethink it. The Psion class is an opportunity to rethink how telepathy and telekinesis works in D&D. These have never worked well in any edition, and I would love for the 5e to really implement these flavors, themes and tropes, of telekinesis and telepathy to feel intuitively excellent and mechanically sound. Probably new spells and updated spells are in order. [I]METAMORPH FLAVOR[/I] [B]Hold Monster.[/B] [I]PSI WARPER FLAVOR[/I] [B]Scrying, Teleportation Circle.[/B] Ritual List (not the Spell List!): [B]Legend Lore[/B] is in an absurdly high slot for what little more than a Take 20 for a History skill check. It is a trap option in a spell list. For many old schoolers, it hasnt sunk in yet, that the History skill mostly obsoletes Legend Lore. [B]Teleportation Circle[/B] is a great spell. Slot 5 (Level 9) is when the world as the characters know it starts to change. This is when "trecking thru the forest" is a choice, not a necessity. [I]PSYKINETIC FLAVOR[/I] [B]Animate Object.[/B] Note, as mentioned above and in earlier posts, [B]Telekinesis[/B] needs rethinking, and probably new spells and updated spells. Telekinesis as a concept needs to refer to an amount of space equivalent to a Size, and to avoid guessing how much something weights. Moreover, the telekinetic effect needs to begin at level 1, or even earlier during the background, then improve gradually while advancing across the levels. Notice, the [B]Bigbys Hand[/B] spell is missing from the UA Psion spell lists. It doesnt feel like telekinesis, and I approve of its absence. [I]CHANNELER (PLANAR) FLAVOR[/I] [B]{Contact Other Plane}[/B]. This is the Warlock-like "channel the power of someone elses mind" flavor. It works best as a separate dedicated subclass. [/QUOTE]
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