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UA2025 Psion Spell List [+]
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<blockquote data-quote="Yaarel" data-source="post: 9677618" data-attributes="member: 58172"><p><strong>Metamorph </strong></p><p></p><p>All in all, I love the Metamorph concept and implementation.</p><p></p><p><strong>Level 3 (Slots 1, 2)</strong></p><p><strong><span style="color: rgb(0, 168, 133)">Alter Self, Cure Wounds, Inflict Wounds, Lesser Restoration</span></strong><span style="color: rgb(0, 168, 133)">.</span></p><p></p><p>For the entry into the Metamorph subclass, these are solid spells whose flavors are spot on. They suggest the role of the Metamorph to function as a dedicated healer for the party, using the shapeshifting abilities to close wounds and restore healthy flesh.</p><p></p><p></p><p><strong>Level 5 (Slot 3)</strong></p><p><strong><span style="color: rgb(0, 168, 133)">Aura of Vitality, Haste</span></strong><span style="color: rgb(0, 168, 133)">.</span></p><p></p><p><strong>Haste</strong> is a good spell. The Psi Warper also has it. <strong>Aura of Vitality</strong> flavor is right. It is an ongoing aura of healing, where the Metamorph can heal a teammember each round (including oneself). It is ok, the 5.24 boost in healing spells helps alot here. I dont see another slot 3 that might be a must-have for here.</p><p></p><p></p><p><strong>Level 7 (Slot 4)</strong></p><p><strong><span style="color: rgb(0, 168, 133)">Polymorph°, </span><span style="color: rgb(163, 143, 132)">Stone Skin</span></strong><span style="color: rgb(163, 143, 132)">.</span></p><p></p><p>I worry about slot 4. <strong>Polymorph</strong> is right and good, yet it is also in the base class spell list for every Psion. I think other Psion subclasses should access Polymorph. But it leaves the Metamorph with less distinctive options for slot 4. <strong>Stone Skin</strong> is a less satisfying spell mechanically: half damage from nonmagical Pierce, Slash, Bludgeon, at levels where other damage types are increasingly likely. The tough exterior for a shapeshifter makes sense.</p><p></p><p> </p><p><strong>Level 9 (Slot 5)</strong></p><p><strong><span style="color: rgb(26, 188, 156)">Contagion, Mass Cure Wounds</span></strong><span style="color: rgb(26, 188, 156)">.</span></p><p></p><p><strong>Mass Cure Wounds</strong> is fantastic, and solid flavor. An aura of flesh warping to form healthier bodies. The choice to go with Cure Wounds (and not Healing Word) is a good one for flavor. <strong>Contagion</strong> here uses the term "necrotic" in appropriate sense: killing the cells of organ tissue. The damage is good, but requires Touch and has the dreaded Constitution save. Even so its Poisoned effect can disadvantage future saves. This is a solid spell.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9677618, member: 58172"] [B]Metamorph [/B] All in all, I love the Metamorph concept and implementation. [B]Level 3 (Slots 1, 2) [COLOR=rgb(0, 168, 133)]Alter Self, Cure Wounds, Inflict Wounds, Lesser Restoration[/COLOR][/B][COLOR=rgb(0, 168, 133)].[/COLOR] For the entry into the Metamorph subclass, these are solid spells whose flavors are spot on. They suggest the role of the Metamorph to function as a dedicated healer for the party, using the shapeshifting abilities to close wounds and restore healthy flesh. [B]Level 5 (Slot 3) [COLOR=rgb(0, 168, 133)]Aura of Vitality, Haste[/COLOR][/B][COLOR=rgb(0, 168, 133)].[/COLOR] [B]Haste[/B] is a good spell. The Psi Warper also has it. [B]Aura of Vitality[/B] flavor is right. It is an ongoing aura of healing, where the Metamorph can heal a teammember each round (including oneself). It is ok, the 5.24 boost in healing spells helps alot here. I dont see another slot 3 that might be a must-have for here. [B]Level 7 (Slot 4) [COLOR=rgb(0, 168, 133)]Polymorph°, [/COLOR][COLOR=rgb(163, 143, 132)]Stone Skin[/COLOR][/B][COLOR=rgb(163, 143, 132)].[/COLOR] I worry about slot 4. [B]Polymorph[/B] is right and good, yet it is also in the base class spell list for every Psion. I think other Psion subclasses should access Polymorph. But it leaves the Metamorph with less distinctive options for slot 4. [B]Stone Skin[/B] is a less satisfying spell mechanically: half damage from nonmagical Pierce, Slash, Bludgeon, at levels where other damage types are increasingly likely. The tough exterior for a shapeshifter makes sense. [B]Level 9 (Slot 5) [COLOR=rgb(26, 188, 156)]Contagion, Mass Cure Wounds[/COLOR][/B][COLOR=rgb(26, 188, 156)].[/COLOR] [B]Mass Cure Wounds[/B] is fantastic, and solid flavor. An aura of flesh warping to form healthier bodies. The choice to go with Cure Wounds (and not Healing Word) is a good one for flavor. [B]Contagion[/B] here uses the term "necrotic" in appropriate sense: killing the cells of organ tissue. The damage is good, but requires Touch and has the dreaded Constitution save. Even so its Poisoned effect can disadvantage future saves. This is a solid spell. [/QUOTE]
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