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UA2025 Psion Spell List [+]
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<blockquote data-quote="Yaarel" data-source="post: 9677676" data-attributes="member: 58172"><p><strong>Psi Warper </strong></p><p></p><p>The Psi Warper is a master of the fabric of spacetime, blending aspects of earlier psychoportative Teleport and clairsentient Divination.</p><p></p><p>Ideally each slot should have one spell expressing the spacial aspects, and one spell the temporal aspects.</p><p></p><p></p><p><strong>Level 3 (Slot 1, 2)</strong></p><p><strong><span style="color: rgb(44, 130, 201)"><strong><span style="color: rgb(0, 168, 133)"><span style="color: rgb(44, 130, 201)"><strong>[Augury], </strong></span></span></strong>[Bless], </span><span style="color: rgb(0, 168, 133)">Expeditious Retreat, </span><span style="color: rgb(250, 197, 28)">{Feather Fall}°, </span><span style="color: rgb(0, 168, 133)">Misty Step, {Shatter</span></strong><span style="color: rgb(0, 168, 133)"><strong>}.</strong></span></p><p></p><p>For slot 2, <strong>Misty Step</strong> is awesome and appropriately emphasizes mastery over space.</p><p></p><p><strong>Shatter, </strong>I understand. The flavor is dislocating the target into separates places in space. It is fine. Shatter is also on the main Psion spell list. I also added <strong>Augury</strong> to the main Psion class spell list. It is the most "psychic" spell − Spidey senses tingling. It is a contender here to express the mastery over time. The Psi Warper is aware of the timelines of the spacetime fabric while manipulating them. Obviously Augury doesnt need and wont have any Costly Material component. Where Misty Step conveys a spatial effect, Augury conveys a temporal effect. Between Shatter and Augury, I lean toward Augury to represent the Psi Warper subclass.</p><p></p><p>For slot 1, <strong>Expeditious Retreat</strong> is a fine spell, appropriate for the Psi Warper, and for the Psion Class. It hints at temporal acceleration and-or spacial contraction.</p><p></p><p><strong>Feather Fall</strong> is also on the main Psion class spell list. My feelings and concerns about this spell there still stand. "<strong>Feather Fall. Levitate.</strong> I am less of a fan of these spells in any D&D edition. When thinking about what would actually make these spells appealing to me, I would do the following. Feather Fall gets a spell description update that allows the spellcaster and willing creatures to hover and drift upward or downward. Effectively this also absorbs all of the current Levitate spell. Then the Levitate spell rewrites to allow the target to hover and move at Speed 30 in any direction. Later in slot 3, the Fly spell is great as-is, and I consider it the benchmark for what kinds of flying and frequencies the D&D game should normally have at each tier of level advancement." Perhaps Levitate relates more to the telekinetic flight of the Psykinetic anyway.</p><p></p><p>Here the slot 1 <strong>Bless</strong> spell serves to represent how the Psi Warper foresees, optimally navigates, and dimensionally steers the future timelines. The subclass is sensitive to and responsive to the threads of the fabric of spacetime.</p><p></p><p></p><p><strong>Level 5 (Slot 3)</strong></p><p><strong><span style="color: rgb(0, 168, 133)">Blink, Haste</span></strong><span style="color: rgb(0, 168, 133)">.</span></p><p></p><p><strong>Haste </strong>makes great. It emphasizes the temporal aspects. <strong>Blink</strong> is for the spacial aspects. It has Ethereal flavor, but I consider that fine. Gravitational force is a kind of ether, and relevant to the fabric of space time. The spell seems specifically the Border Ethereal which is part of the Material Plane. Even so, Blink doesnt especially articulate spacial distortion. I dont see other contenders for the slot 3.</p><p></p><p></p><p><strong>Level 7 (Slot 4)</strong></p><p><strong><span style="color: rgb(226, 80, 65)">{Banishment}°, <span style="color: rgb(0, 168, 133)"><strong><span style="color: rgb(44, 130, 201)">[Death Ward], </span></strong></span></span><span style="color: rgb(0, 168, 133)">Dimension Door.</span></strong><span style="color: rgb(0, 168, 133)">°</span></p><p></p><p><strong>Dimension Door</strong> is on the Psion list, and probably a go-to here for "every" Psi Warper.</p><p></p><p><strong>Banishment</strong> is full-on multiversal extraplanar magic, relating elsewhere to a Channeler subclass that "channels" entities from other planes of existence. The flavor feels too dependent on external entities, rather than the existential power of ones own mind.</p><p></p><p>I am placing the <strong>Death Ward</strong> spell here for the temporal aspect. It glimpses a moment of death of the target, then alters the spacetime fabric to narrowly escape it, thus switching to a different future timeline. Note, <strong>Freedom of Movement</strong> is also on the Psion spell list, and might suggest spacetime distortion.</p><p></p><p></p><p><strong>Level 9 (Slot 5)</strong></p><p><strong><span style="color: rgb(0, 168, 133)">Steel Wind Strike, Teleportation Circle</span></strong><span style="color: rgb(0, 168, 133)"><strong>°.</strong></span></p><p></p><p><strong>Teleportation Circle</strong> is a great spell and seems reasonable for a subclass spell. It is also on the main Psion spell list. <strong>Steel Wind Strike</strong> is a superspeed-teleportation attack dealing Force damage against chosen targets. A flavorful spacetime spell.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9677676, member: 58172"] [B]Psi Warper [/B] The Psi Warper is a master of the fabric of spacetime, blending aspects of earlier psychoportative Teleport and clairsentient Divination. Ideally each slot should have one spell expressing the spacial aspects, and one spell the temporal aspects. [B]Level 3 (Slot 1, 2) [COLOR=rgb(44, 130, 201)][B][COLOR=rgb(0, 168, 133)][COLOR=rgb(44, 130, 201)][B][Augury], [/B][/COLOR][/COLOR][/B][Bless], [/COLOR][COLOR=rgb(0, 168, 133)]Expeditious Retreat, [/COLOR][COLOR=rgb(250, 197, 28)]{Feather Fall}°, [/COLOR][COLOR=rgb(0, 168, 133)]Misty Step, {Shatter[/COLOR][/B][COLOR=rgb(0, 168, 133)][B]}.[/B][/COLOR] For slot 2, [B]Misty Step[/B] is awesome and appropriately emphasizes mastery over space. [B]Shatter, [/B]I understand. The flavor is dislocating the target into separates places in space. It is fine. Shatter is also on the main Psion spell list. I also added [B]Augury[/B] to the main Psion class spell list. It is the most "psychic" spell − Spidey senses tingling. It is a contender here to express the mastery over time. The Psi Warper is aware of the timelines of the spacetime fabric while manipulating them. Obviously Augury doesnt need and wont have any Costly Material component. Where Misty Step conveys a spatial effect, Augury conveys a temporal effect. Between Shatter and Augury, I lean toward Augury to represent the Psi Warper subclass. For slot 1, [B]Expeditious Retreat[/B] is a fine spell, appropriate for the Psi Warper, and for the Psion Class. It hints at temporal acceleration and-or spacial contraction. [B]Feather Fall[/B] is also on the main Psion class spell list. My feelings and concerns about this spell there still stand. "[B]Feather Fall. Levitate.[/B] I am less of a fan of these spells in any D&D edition. When thinking about what would actually make these spells appealing to me, I would do the following. Feather Fall gets a spell description update that allows the spellcaster and willing creatures to hover and drift upward or downward. Effectively this also absorbs all of the current Levitate spell. Then the Levitate spell rewrites to allow the target to hover and move at Speed 30 in any direction. Later in slot 3, the Fly spell is great as-is, and I consider it the benchmark for what kinds of flying and frequencies the D&D game should normally have at each tier of level advancement." Perhaps Levitate relates more to the telekinetic flight of the Psykinetic anyway. Here the slot 1 [B]Bless[/B] spell serves to represent how the Psi Warper foresees, optimally navigates, and dimensionally steers the future timelines. The subclass is sensitive to and responsive to the threads of the fabric of spacetime. [B]Level 5 (Slot 3) [COLOR=rgb(0, 168, 133)]Blink, Haste[/COLOR][/B][COLOR=rgb(0, 168, 133)].[/COLOR] [B]Haste [/B]makes great. It emphasizes the temporal aspects. [B]Blink[/B] is for the spacial aspects. It has Ethereal flavor, but I consider that fine. Gravitational force is a kind of ether, and relevant to the fabric of space time. The spell seems specifically the Border Ethereal which is part of the Material Plane. Even so, Blink doesnt especially articulate spacial distortion. I dont see other contenders for the slot 3. [B]Level 7 (Slot 4) [COLOR=rgb(226, 80, 65)]{Banishment}°, [COLOR=rgb(0, 168, 133)][B][COLOR=rgb(44, 130, 201)][Death Ward], [/COLOR][/B][/COLOR][/COLOR][COLOR=rgb(0, 168, 133)]Dimension Door.[/COLOR][/B][COLOR=rgb(0, 168, 133)]°[/COLOR] [B]Dimension Door[/B] is on the Psion list, and probably a go-to here for "every" Psi Warper. [B]Banishment[/B] is full-on multiversal extraplanar magic, relating elsewhere to a Channeler subclass that "channels" entities from other planes of existence. The flavor feels too dependent on external entities, rather than the existential power of ones own mind. I am placing the [B]Death Ward[/B] spell here for the temporal aspect. It glimpses a moment of death of the target, then alters the spacetime fabric to narrowly escape it, thus switching to a different future timeline. Note, [B]Freedom of Movement[/B] is also on the Psion spell list, and might suggest spacetime distortion. [B]Level 9 (Slot 5) [COLOR=rgb(0, 168, 133)]Steel Wind Strike, Teleportation Circle[/COLOR][/B][COLOR=rgb(0, 168, 133)][B]°.[/B][/COLOR] [B]Teleportation Circle[/B] is a great spell and seems reasonable for a subclass spell. It is also on the main Psion spell list. [B]Steel Wind Strike[/B] is a superspeed-teleportation attack dealing Force damage against chosen targets. A flavorful spacetime spell. [/QUOTE]
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