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UA's class-based defence bonus. Your thoughts?
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<blockquote data-quote="Sammael" data-source="post: 1428362" data-attributes="member: 4475"><p>You will most certainly have balance problems.</p><p></p><p>WoT balanced the armsman's somewhat slower Defense progression by allowing him to stack his defense bonus with armor.</p><p></p><p>Rogues and rangers usually have a very high Dex score (and rarely wear heavy armor which hinders their abilities anyway). If you give them the best Defense Bonus progression, these two classes will become THE AC-monkeys. On the other hand, Dex is usually a secondary or tertiary stat for fighters, and way down the bottom of the stat list for clerics. Thus, with a poor Defense Bonus progression, fighter and cleric characters are going to be hit. Often. Sure, they may have the HP to take it, but I think you are ultimately going to end with pissed-off fighter players who want to know why their <em>fighter</em> character is worse at avoiding injuries than the party's rogue.</p></blockquote><p></p>
[QUOTE="Sammael, post: 1428362, member: 4475"] You will most certainly have balance problems. WoT balanced the armsman's somewhat slower Defense progression by allowing him to stack his defense bonus with armor. Rogues and rangers usually have a very high Dex score (and rarely wear heavy armor which hinders their abilities anyway). If you give them the best Defense Bonus progression, these two classes will become THE AC-monkeys. On the other hand, Dex is usually a secondary or tertiary stat for fighters, and way down the bottom of the stat list for clerics. Thus, with a poor Defense Bonus progression, fighter and cleric characters are going to be hit. Often. Sure, they may have the HP to take it, but I think you are ultimately going to end with pissed-off fighter players who want to know why their [i]fighter[/i] character is worse at avoiding injuries than the party's rogue. [/QUOTE]
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UA's class-based defence bonus. Your thoughts?
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