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<blockquote data-quote="questionmark" data-source="post: 1775747" data-attributes="member: 11394"><p>Yes, I agree</p><p></p><p> Most of the games I run are built off previous sessions. in three years of playing with the same group we have only ever had 1 one shot quest. On average I probably DM twice a year for 4-5 months at a time. I am a big fan of cinematic heroic games were the pc's start off slow but rise to incredible power. I like throwing really hard challenges at the players. But just as the challenges are great so are the rewards.</p><p></p><p> My newest idea is to start a level 1 campaign were the pcs find the corpse of a epic character. Each character in turn "inherits" a single epic Item. It is a for sure epic item and maybe even an artifact. Then I want to see how Each uber item effects each caharacter. I think it could be a really fun game. Some items may be intelligent to mix things up as well. I can already think of quest hooks where an old enemy or ally recognizes one of the items. or the trouble a pc would have if they ever get there item destroyed (in terms of self confidence). Also other more powerful npc's would see the potential of such a powerfull and green goup and may try to exploit them.</p><p></p><p>All I know is it is really fun for me to see pc's changing and evolving as the game keeps going and sometime's a players greed(unwillingness to give up a high stat or good item is enough to keep them from playing the next "template": they read about.</p></blockquote><p></p>
[QUOTE="questionmark, post: 1775747, member: 11394"] Yes, I agree Most of the games I run are built off previous sessions. in three years of playing with the same group we have only ever had 1 one shot quest. On average I probably DM twice a year for 4-5 months at a time. I am a big fan of cinematic heroic games were the pc's start off slow but rise to incredible power. I like throwing really hard challenges at the players. But just as the challenges are great so are the rewards. My newest idea is to start a level 1 campaign were the pcs find the corpse of a epic character. Each character in turn "inherits" a single epic Item. It is a for sure epic item and maybe even an artifact. Then I want to see how Each uber item effects each caharacter. I think it could be a really fun game. Some items may be intelligent to mix things up as well. I can already think of quest hooks where an old enemy or ally recognizes one of the items. or the trouble a pc would have if they ever get there item destroyed (in terms of self confidence). Also other more powerful npc's would see the potential of such a powerfull and green goup and may try to exploit them. All I know is it is really fun for me to see pc's changing and evolving as the game keeps going and sometime's a players greed(unwillingness to give up a high stat or good item is enough to keep them from playing the next "template": they read about. [/QUOTE]
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