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ugh another zombie question
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<blockquote data-quote="airwalkrr" data-source="post: 6528814" data-attributes="member: 12460"><p>Precedent is certainly the weakest argument I made, but I think it has a place considering 5e was intended to bring back fans of previous editions. Nevertheless, it is not a strong point of contention.</p><p></p><p>IMHO, a dead creature is still a creature. Look at the description of raise dead; the term "dead creature" is right there so obviously there is some precedent in this edition for such a concept. In this situation (a zombie), the creature is not being created by a spell, rather the creature is being changed in some way. If you wanted to make a technical argument for skeletons, I suppose you could, since all you need is a "pile of bones." I would read this as meaning an intact or mostly intact skeleton, however to maintain consistency. If you prefer to rule the other way, I admit you have a reasonable argument from a lawyer's point of view.</p><p></p><p>I find it interesting you bring up fireball, since it, too, is an instantaneous effect. If a creature killed or injured by a fireball enters an anti magic field would you also rule that the damage caused by the fire goes away? The key here is that this is an instantaneous effect, not one with a duration.</p><p></p><p>And finally, yes, I did actually read the spell description in its entirety (right before posting I might add to make sure it was fresh in my head). You and I simply have a difference of opinion on how to interpret the rule. My opinion is that, as an instantaneous effect, there is no magic sustaining the control. It merely grants control instantaneously much like magic missile does instantaneous damage or mending instantaneously sews a torn garment. An anti magic field would not undo the magic missile damage or undo the sewing from mending. Why should we expect a similar instantaneous effect to operate differently? That the caster gains control for 24 hours does not mean the spell has a duration by the D&D definition. Its duration is still categorized as instantaneous. The dead creature is animated into a zombie which will remain in such a state even after the caster loses control. You appear to disagree with that interpretation, and I cannot really fault you for it, since it is nebulous enough to allow for more than one possibility.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 6528814, member: 12460"] Precedent is certainly the weakest argument I made, but I think it has a place considering 5e was intended to bring back fans of previous editions. Nevertheless, it is not a strong point of contention. IMHO, a dead creature is still a creature. Look at the description of raise dead; the term "dead creature" is right there so obviously there is some precedent in this edition for such a concept. In this situation (a zombie), the creature is not being created by a spell, rather the creature is being changed in some way. If you wanted to make a technical argument for skeletons, I suppose you could, since all you need is a "pile of bones." I would read this as meaning an intact or mostly intact skeleton, however to maintain consistency. If you prefer to rule the other way, I admit you have a reasonable argument from a lawyer's point of view. I find it interesting you bring up fireball, since it, too, is an instantaneous effect. If a creature killed or injured by a fireball enters an anti magic field would you also rule that the damage caused by the fire goes away? The key here is that this is an instantaneous effect, not one with a duration. And finally, yes, I did actually read the spell description in its entirety (right before posting I might add to make sure it was fresh in my head). You and I simply have a difference of opinion on how to interpret the rule. My opinion is that, as an instantaneous effect, there is no magic sustaining the control. It merely grants control instantaneously much like magic missile does instantaneous damage or mending instantaneously sews a torn garment. An anti magic field would not undo the magic missile damage or undo the sewing from mending. Why should we expect a similar instantaneous effect to operate differently? That the caster gains control for 24 hours does not mean the spell has a duration by the D&D definition. Its duration is still categorized as instantaneous. The dead creature is animated into a zombie which will remain in such a state even after the caster loses control. You appear to disagree with that interpretation, and I cannot really fault you for it, since it is nebulous enough to allow for more than one possibility. [/QUOTE]
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