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<blockquote data-quote="Crothian" data-source="post: 6318906" data-attributes="member: 232"><p>It is a new edition. There are going to be things in the game that were not there before. If nothing is new then it really isn't a new edition. Now, if DoaM does ignore DR then that is a problem. It would be possible for a hit to not do enough damage to get through DR but a miss does damage the creature since it ignores DR. </p><p></p><p>I have never seen a problem with making battles faster. The extra damage on a miss will improve the average damage a fighter does and be very helpful for creatures with high ACs. As for their being no defense against it there is an obvious one. Don't be in melee with the fighter. That is old school tactics that have been in the game forever. Also, total cover should still work and concealment assuming these concepts are still in the game. </p><p></p><p>The concept that one item will stop people from playing the game is fascinating considering how widely acceptable it is to house rule D&D. It almost seems like people with out house rules of any kind are in the minority. </p><p></p><p>For me the jury is still out. I learned long ago to play a game first before I completely dismiss it.</p></blockquote><p></p>
[QUOTE="Crothian, post: 6318906, member: 232"] It is a new edition. There are going to be things in the game that were not there before. If nothing is new then it really isn't a new edition. Now, if DoaM does ignore DR then that is a problem. It would be possible for a hit to not do enough damage to get through DR but a miss does damage the creature since it ignores DR. I have never seen a problem with making battles faster. The extra damage on a miss will improve the average damage a fighter does and be very helpful for creatures with high ACs. As for their being no defense against it there is an obvious one. Don't be in melee with the fighter. That is old school tactics that have been in the game forever. Also, total cover should still work and concealment assuming these concepts are still in the game. The concept that one item will stop people from playing the game is fascinating considering how widely acceptable it is to house rule D&D. It almost seems like people with out house rules of any kind are in the minority. For me the jury is still out. I learned long ago to play a game first before I completely dismiss it. [/QUOTE]
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