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Uhg, grapple rules AGAIN
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<blockquote data-quote="Hypersmurf" data-source="post: 3001190" data-attributes="member: 1656"><p>Attack Your Opponent and Damage Your Opponent are two completely different options.</p><p></p><p>Attack Your Opponent means to make an attack roll against his AC with a light weapon (or unarmed strike or natural weapon). This attack roll takes a -4 penalty, because you're grappling. If you attack with an unarmed strike, you take a -4 penalty and deal nonlethal damage. If you attack with an unarmed strike and want to deal deal damage, you take another -4 penalty, for a total of -8 on the roll.</p><p></p><p>Damage Your Opponent means to utilise the grapple itself to hurt your opponent. Think of it as choking, squeezing, joint damage, whatever. This uses an opposed grapple check, not an attack roll. If you wish to deal lethal damage, you take a -4 penalty on your grapple check.</p><p></p><p>Imagine an ogre grappling a halfling. The ogre will probably use the Damage Your Opponent option; the halfling has a good AC (size Small, high Dex, etc), but a lousy grapple check... it's easier for the ogre to win an opposed grapple check than an attack roll vs AC. The halfling, however, will use Attack Your Opponent - the ogre's AC is poor, but his grapple check is great. The halfling has a better chance of hurting the ogre with a punch than a bear hug.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 3001190, member: 1656"] Attack Your Opponent and Damage Your Opponent are two completely different options. Attack Your Opponent means to make an attack roll against his AC with a light weapon (or unarmed strike or natural weapon). This attack roll takes a -4 penalty, because you're grappling. If you attack with an unarmed strike, you take a -4 penalty and deal nonlethal damage. If you attack with an unarmed strike and want to deal deal damage, you take another -4 penalty, for a total of -8 on the roll. Damage Your Opponent means to utilise the grapple itself to hurt your opponent. Think of it as choking, squeezing, joint damage, whatever. This uses an opposed grapple check, not an attack roll. If you wish to deal lethal damage, you take a -4 penalty on your grapple check. Imagine an ogre grappling a halfling. The ogre will probably use the Damage Your Opponent option; the halfling has a good AC (size Small, high Dex, etc), but a lousy grapple check... it's easier for the ogre to win an opposed grapple check than an attack roll vs AC. The halfling, however, will use Attack Your Opponent - the ogre's AC is poor, but his grapple check is great. The halfling has a better chance of hurting the ogre with a punch than a bear hug. -Hyp. [/QUOTE]
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Uhg, grapple rules AGAIN
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