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Community
General Tabletop Discussion
*TTRPGs General
UK, Have you ever seen the Primal Order Books from WOTC?
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<blockquote data-quote="Upper_Krust" data-source="post: 2694946" data-attributes="member: 326"><p>Hey GC! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> </p><p></p><p>Me neither.</p><p></p><p></p><p></p><p>There is, I developed one, its in the Immortals Handbook. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>If you can divorce TPO from the whole plane based criteria I think it would work better with D&D.</p><p></p><p> </p><p></p><p>Actually its pretty easy, you can either resolve things on an individual basis (wherein you roleplayed the clergy) or automate it over a given period of time.</p><p></p><p></p><p></p><p>Absolutely.</p><p></p><p>The Risk idea was an interesting one. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I suppose that approach depends how much you want to deviate from roleplaying and toy about with resource management. Some players might enjoy that type of game, but likely not all.</p><p></p><p> </p><p></p><p>Indeed.</p><p></p><p></p><p></p><p>You know me well enough by now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I can't go spilling the beans to that here. But I am sure once the books out someone will inform you of the basic ideas without requiring you to hand over the cash.</p><p></p><p> </p><p></p><p>DOH! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p></p><p></p><p>We do seem to argue a lot. </p><p></p><p>From my perspective it seems as though I try to argue my case objectively for the purpose of demystifying something so that its practical enough to use in-game, whereas you argue subjectively to shroud an issue in illogic so as to better preserve its esoteric charm. </p><p></p><p>I suppose both views have their merits, but i just see my own as more appropriate for those who wish to <strong>play</strong> an epic or immortal campiagn. As opposed to someone who merely wants to <strong>read</strong> about such things.</p><p></p><p></p><p></p><p>Glad you like it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>It was initially developed to convert the Demon Lords from 1st Edition. But everyone seems to have their own interpretation of such characters.</p><p></p><p>eg. WotC have Demogorgon as a Quasi-deity, Dicefreaks have him as a Virtual Greater Deity, I prefer him as a Lesser Deity (as per 1st Edition D&D).</p><p></p><p>So the conversion process gives you the ability to convert these characters as you see fit while still retaining balance within your own cosmology.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 2694946, member: 326"] Hey GC! :) Me neither. There is, I developed one, its in the Immortals Handbook. ;) If you can divorce TPO from the whole plane based criteria I think it would work better with D&D. Actually its pretty easy, you can either resolve things on an individual basis (wherein you roleplayed the clergy) or automate it over a given period of time. Absolutely. The Risk idea was an interesting one. :) I suppose that approach depends how much you want to deviate from roleplaying and toy about with resource management. Some players might enjoy that type of game, but likely not all. Indeed. You know me well enough by now. :D I can't go spilling the beans to that here. But I am sure once the books out someone will inform you of the basic ideas without requiring you to hand over the cash. DOH! :eek: We do seem to argue a lot. From my perspective it seems as though I try to argue my case objectively for the purpose of demystifying something so that its practical enough to use in-game, whereas you argue subjectively to shroud an issue in illogic so as to better preserve its esoteric charm. I suppose both views have their merits, but i just see my own as more appropriate for those who wish to [B]play[/B] an epic or immortal campiagn. As opposed to someone who merely wants to [B]read[/B] about such things. Glad you like it. :) It was initially developed to convert the Demon Lords from 1st Edition. But everyone seems to have their own interpretation of such characters. eg. WotC have Demogorgon as a Quasi-deity, Dicefreaks have him as a Virtual Greater Deity, I prefer him as a Lesser Deity (as per 1st Edition D&D). So the conversion process gives you the ability to convert these characters as you see fit while still retaining balance within your own cosmology. [/QUOTE]
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UK, Have you ever seen the Primal Order Books from WOTC?
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