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Ulimate Monk Armor....?
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<blockquote data-quote="Nail" data-source="post: 1733194" data-attributes="member: 224"><p>Thanks for the responses, everyone!</p><p></p><p>Let me reply to some of 'em (in order, I think.)</p><p></p><p>Nope. As the DM.....therefore no need to "check with the DM". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I'm far more interested in the general opinion of these boards in any case.</p><p></p><p>Nice try, but no. These powers are in an item that does take a slot. So the "x2" multiplier is not even in consideration. The real bone of contention is whether these properties are "similar" (therefore only x1 cost) or "different" (therefore x1.5 cost).</p><p></p><p>I can understand how confusing those few paragraphs in the DMG are....one wonders how they made it through the revision......but that's how it works. As you can see from the other responses here, lots of people have mistaken impressions.</p><p>It's not, but thanks for the suggestion! IMO, Vow of Poverty really hits the Monk where it hurts: the "average damage per round" Department. Monks already have trouble there, in comparison to warrior types, because of their low Atk bonuses and lack of magical weaponry.</p><p></p><p>As ususual, CRG has put his finger on the two key problem areas. I've heard them before. But in this particular case: Why?</p><p></p><p>"Similar" is not meant to be solely a magic staff power; several rods, rings, and even an occasional magical <em>Robe</em> or two use the formula. Why not here? </p><p></p><p>In this Robe's case, all the bonuses are to AC. How much <strong>more</strong> similar can you get? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As for "limited use": In spirit, I agree with CRG's sentiment. But in practice.....hey, if the designers "didn't mean it", then why did they include it <span style="color: yellow">in both 3.0e and the <u>revision</u></span>? <shrug></p><p></p><p></p><p>I'm all out of body slots, frankly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I've already got 3 stat boosting items(Str, Wis, Dex) + boots of speed + ki straps(gloves slot). That's 5 slots taken up....which leaves me with too few to boost my AC sufficiently . Hence the temptation of combining it all in one slot. </p><p>Cute! ...but misguided. The point is to make an item that obeys the rules of the game. If you'd like to change the rules - by all means! - the House Rules forum is next door. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>That said, I wouldn't have posted here if I didn't value the opinions of fellow gamers. Keep 'em coming!</p></blockquote><p></p>
[QUOTE="Nail, post: 1733194, member: 224"] Thanks for the responses, everyone! Let me reply to some of 'em (in order, I think.) Nope. As the DM.....therefore no need to "check with the DM". :) I'm far more interested in the general opinion of these boards in any case. Nice try, but no. These powers are in an item that does take a slot. So the "x2" multiplier is not even in consideration. The real bone of contention is whether these properties are "similar" (therefore only x1 cost) or "different" (therefore x1.5 cost). I can understand how confusing those few paragraphs in the DMG are....one wonders how they made it through the revision......but that's how it works. As you can see from the other responses here, lots of people have mistaken impressions. It's not, but thanks for the suggestion! IMO, Vow of Poverty really hits the Monk where it hurts: the "average damage per round" Department. Monks already have trouble there, in comparison to warrior types, because of their low Atk bonuses and lack of magical weaponry. As ususual, CRG has put his finger on the two key problem areas. I've heard them before. But in this particular case: Why? "Similar" is not meant to be solely a magic staff power; several rods, rings, and even an occasional magical [i]Robe[/i] or two use the formula. Why not here? In this Robe's case, all the bonuses are to AC. How much [b]more[/b] similar can you get? :) As for "limited use": In spirit, I agree with CRG's sentiment. But in practice.....hey, if the designers "didn't mean it", then why did they include it [color=yellow]in both 3.0e and the [u]revision[/u][/color]? <shrug> I'm all out of body slots, frankly. :) I've already got 3 stat boosting items(Str, Wis, Dex) + boots of speed + ki straps(gloves slot). That's 5 slots taken up....which leaves me with too few to boost my AC sufficiently . Hence the temptation of combining it all in one slot. Cute! ...but misguided. The point is to make an item that obeys the rules of the game. If you'd like to change the rules - by all means! - the House Rules forum is next door. :) :p :D That said, I wouldn't have posted here if I didn't value the opinions of fellow gamers. Keep 'em coming! [/QUOTE]
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