July 14, 2002 – The Search for the Iron Fortress
After their resounding defeat to the steel predators in Rigus, the party decided to return to Kheldralin to rest and regroup. There they learned that whatever was being constructed in the Iron Fortress would be completed in 14 days. So they gathered their gear and set out again for Rigus to seek out the gate to Acheron. This time they were joined by an elven hero named Allyn Gwyvyr. She is a powerful Sorceress and Warrior and wears the Armor of Dainis Mor (see Special Items page). Her personality has been completely consumed by the armor so she essentially is Dainis Mor.
Once again, Majestic cast a powerful spell to get the group to Rigus. They began wondering the streets to look for someone to ask the location of the gate to Acheron. At a busy intersection, Ilde was nearly run over by a massive man that she immediately recognized as a fire giant. He had black skin, red hair and wore heavy plate armor. He was leading a large blue many legged reptilian creature. Upon the back of the creature was another large man with bronze skin who was richly dressed in black flowing robes.
“Out of the way, peons! Don’t you see I’m in a hurry?” the bronze man bellowed.
“Perhaps you if you were more polite, we’d get out of your way quicker!” retorted Henrich.
Fortunately Majestic was quick to step in and calm the situation. “Pardon my friends, your greatness. We will move. But if you would be so kind, we are seeking the way to Acheron. We have business there and we do not know where the gate is.”
With that the bronze man became a bit more patient. “Yes! Yes! The gate is found within the inner circle. Follow this road into the city and you’ll see a set of steps leading down in the main square. You can’t miss it. Now be off with you before I sick my behir on you! I’ve had a shipment of adimantite stolen and I must deal with that.”
So the party moved on and quickly found the the steps which the creature told them of. They were very wide and lead down an arched passage for several hundred feet below the city. At the bottom was a large cave with all manner of passages and rooms branching off in every direction. In the center of the room there was an arch make completely out of the bones of various creatures (mostly humans, dwarves and elves) that stood about 15’ high and 10’ wide. The center of the arch was an energy field that glowed a deep red with a black center that gave it the appearance of a large cat’s eye.
“This must be it,” declared Henrich. “You first,” he said noding to Larkin…
They all stepped through and found themselves being pulled down a fiery tunnel. From the end of the tunnel they could hear the sounds of swords clashing, hammering and of creatures dieing in the din of battle. The sound grew and grew until they though they couldn’t stand it and then it was suddenly quieter as they emerged from the other end of the portal.
Now they found themselves standing upon what appeared to be a vast and very flat plain. The landscape was rusty iron and was cracked with many fissures and rippled from what appeared to be massive impacts. The sky was a twilight grey that dimly lit the area around them. In the distance they could make out the sound of battle and occassionally they could hear a thunderous clang as if two massive metal objects were being slammed together. Hanging in the sky they could make out several cube shaped objects, floating about as if they were large distant clouds.
Majestic declared “Welcome to Acheron! The Battle Plane. We are standing upon a cube much like the ones you see hanging in the sky. Now all we need to do is find the location of ‘The Lost Cube’, whatever that is.”
At that point, a huge spider clambered over the horizon. What they thought was miles and miles away was only a hundred feet or so. The spider was some 40’ for the tip of one leg to the tip of an opposite one. It was jet black with multitudes of green eyes that gleemed with an eery internal fire. Upon the back of this spider was an elf, but an elf unlike any the group had ever seen. She was dressed in silvery chain armor covered by a black tunic. Resting at her side was a finely crafted short sword. Her hair was as white as snow and her skin was sickly pail, almost grey. The only color to it was from the viens that covered her face and hands. Her eyes were pink. From the expression on her face, she was as surprised to see the company as they were to see her. Upon noticing Dainis Mor, the elf’s expression went from mild indifference to one of contempt. Dainis Mor saw the symbol on the elf maid’s tunic, a large black spider surrounded by eight drops of blood, was laid out in a manner very similar to the crest of one of the great elven houses…house Alyndar (see History page) the members of which disappeared long ago (before Dainis was slain by Balestorm).
Many people started going for their weapons, but Majestic again brought peace. “Hold! There is no need for battle, my friends.”
The strange elf paused. She clearly did not wish to fight. “Step aside. I’ve no quarrel with you. I just wish to use the gate.” As she spoke, she did not remove her hand from the hilt of her sword or her eyes from Dainis Mor. Even the spider seemed to be watching the armor clad elven sorceress.
“Very well, my lady,” responded Majestic. “But if you would be so kind, we are seeking out a place called ‘The Lost Cube’. Would you happen to know where it is?”
“Surely. It is not very ‘Lost’. It is Kolyoral, right there,” she said pointing toward a small cube in the sky.
Majestic thanked her and calmly ushered his comrads aside so the massive spider could move towards the gate without stepping on anyone.
As soon as she was gone, Majestic gathered everyone together and transported them all to Kolyoral. He could not get them to the fortress, for he did not know where on the cube it was. So they just landed near a corner that he could easily see.
The landscape of Kolyoral was exactly the same as that which they had just left: flat and a rusty-brown color with rents and fissures. There was no sound of battle here. As they began to get their bearings, Ilde’s keen eyes picked up movement in the twilit sky. Two massive birds were circling overhead. Probably hunting. The party clambered into a nearby fissure in hopes of escaping detection, but it was not to be (Majestic’s pseudodragon failed his hide check, everyone else passed!).
In perfect tandum the two great raptors began to dive toward their hiding place. Larkin began firing arrows at one of the creatures and Majestic sent up a surge of electrical energy at the creatures. Henrich raised his lance to turn asside any attack by the creatures and Dainis took the form of a Formian Myrmarch (one of her favorite forms for fighting). But the creatures came on, turning asside the volley. The first landed on one side of the fissure and attacked Dainis, but she deftly stepped asside of it’s clumsy attempt. Ilde lept at the creature and mercilessly stabbed it. Blood and gore poured from the creature and it fell to the ground.
In the meantime, the second landed on the other side of the party’s position and was fighting with Henrich. It was taking a beating and after seeing it’s mate felled was ready to flee. Larkin tried to finish the creature off with a volley of arrows, but the bird was quicker than he anticipated and it grabbed him with one of its great taloned claws. With the Half-Elf in it’s clutches, it lept into the air in hopes of making its escape and carrying off a (small) meal. But it was not to be. Henrich and Dainis both were able to pierce it with their weapons as it flew overhead. The bird dropped Larkin, faltered and crashed into the metalscape a hundred feet away.
“Well…that was a wonderful welcome,” exclaimed Majestic.
“Maybe it would have been better if your pet weren’t so colorful,” replied Ilde.
So now the party was faced with a dilemma. They had 13 days remaining to find the Fortress. Kolyoral is about 200 miles on a side. To search the entire cube on foot would take weeks…maybe even months. So after a bit of deliberation they decided that Majestic and Dainis could use their magic to transform into flying creatures and search from the air. In the form of a dragon (red is the only kind they are aware of ) they could search an entire cube face in about two days (assuming the fortress is large and can be seen easily from the air). Then Majestic would teleport the party to the next face and they could search it. In this manner, they could cover the entire cube in 12 days and hopefully they could find some clue that will reveal the location of the fortress sooner.
After the first day, they spotted nothing other than a few steel cats like the ones they encountered in Rigus roaming about the cubescape (whether hunting or patrolling they couldn’t tell). Feeling a bit discouraged, they set out again the second day. As they neared the completion of their search, Dainis Mor spotted a colony of Formians (centaur ants) working and living in the corner of the cube. She decided to investigate. Perhaps if she could talk to them, they might know the location of the fortress. So she landed and transformed into a Myrmarch. She approached a small formian (probably a worker) and tried to speak to it. The creature just looked at her, confused for a moment. It waived its antennae around and then suddenly began to back away as if sensing a threat. Other workers and larger formians started to close in on Dainis. It was clear they had no interest in speaking to her so she transformed back into a dragon and flew off.
At about the same time and only about 25 miles from Dainis, Majestic spotted some yellow flames moving around the surface of the cube as well as other flashes of light. He made himself invisible and moved in for a closer look. Three humans were fighting with a group of formians. The bodies of dead and maimed centaur ants were strewn about. All that was left standing was a myrmarch and two warriors. The humans were wreathed in yellow flames that Majestic recognized as being the side effect of a spell that protects from Law. Majestic chose to not intervene and just observe.
The humans, all wearing armor and armed with swords moved to the attack. While the myrmarch and his two remaining troops did their best, they were clearly outmatched and were dispatched in a matter of seconds. At this point, Majestic was watching from the ground about 100’ away. One of the men slowly surveyed the landscape and somehow spotted Majestic. He pointed at the mage and said something in a gutteral language that Majestic did not recognize.
Majest turned himself back into human form and tried to speak, but the men were in no mood for talking. They advanced and began unleashing spells against the wizard. Sensing that he may be over matched, Majestic teleported himself back to the camp. He reported to his comrades what just happened but they decided it was best to leave well enough alone and didn’t go after the rampaging humans.
The next day they teleported to another cube face to begin a new search. 11 days left…
On the first day of searching on this face, Majestic spotted a large cave in a small ‘hill’ (more a ripple in the surface of the cube). As he closed in, he spotted a humanoid and two very large tigers. The humanoid was clad in light chain armor and carrying a bow. Unfortunately for Majestic, the humanoid (possibley a large goblin or hobgoblin) also spotted him. He bent his bow and began to take aim at Majestic, but the mage teleported away. Nothing else was spotted that day.
The next day, after Majestic and Dainis flew off for that day’s searching, the rest of the party was approached by a patrol of Mercykillers similar to the ones they met in Rigus. Henrich greeted them and their leader returned the hail. But as the soldiers approached, the leader paused and scanned the three party members. Once he scanned Ilde, he said “Kill her! She defiles this ground!” and the Mercykillers charged to attack. The leader cast a spell and the party was suddenly surrounded by whirling blades. Ilde and Larkin both tumbled out of the area easily, but Henrich was deep inside. He called forth Bucephalus, his magical flaming steed and tried to ride him out of the blades. Henrich was able to escape, but Bucephalus was cut to ribbons and fell just outside of the spell (not to worry…magical steeds come back in a day good as new).
In the meantime, 3 mercykillers were attacking Ilde and it was all she could do to hold them off. Larkin was firing arrow after arrow into the leader. Henrich pulled himself from the ground and began helping Ilde. Together they were able to slay two of the mercykillers. Larkin felled the leader and Henrich ordered the others to surrender and they did.
Once the mercykillers were disarmed, the group set about to interrogating them. From this, they were told the location of the Iron Fortress and that it’s master has formed an alliance with a powerful devil and some angelic being to construct something unknown to them.
Once Majestic and Dainis returned to camp, Majestic teleported them all to within 10 miles of the fortress. There they rested and prepared for the next day’s assault. 9 days left.
After resting, the party set out for the fortress. It was a large structure, about 120’ on a side and 80’ high. The outside walls were a motley collection of thick iron plates, bolted together in a haphazard manner. There was only one obvious entrance, a darkened archway in the base of the structure offset to the left side of the structure’s “south” wall. Two large steel cats sat stoically in front of the arch. The party came up with a plan for attack…Majestic, Larkin, Ilde and Dainis would approach from the south to lure the cats away from the fortress. Then Henrich, upon Bucephalus, would ride down upon them from behind.
So the four began their approach after casting many spells to protect them and boost their combat abilities. Dainis polymorphed into a Myrmarch. Sure enough, the cats began to move toward them. Each moved up and tried to blast Ilde and Larkin with their damaging roars, but they were prepared this time and had magic to defend themselves. A melee ensued and Henrich rode down just as he planned. His fiery steed plunged out of the sky and Henrich pierced one beast with his lance, badly wounding it. Ilde slew the creature. Larkin had hit the second with several arrows and Majestic finished it with a blast of cold from a spell.
As they were finishing off the last creature, Dainis spotted the figure of a large metal man lurking in the darkness of the archway. It stood in silence waiting. Majestic tried to disintegrate the thing, but to know effect. Henrich charged it but it was ready for him and lashed out first with a mighty arm that ended in a heavy blade. Henrich barely ducked out of the way, getting knocked on the head by the passing blade and struck it with his lance, staggering the thing.
As Henrich rode passed and wheeled about for a second attack, the iron man turned and retreated into the fortress, closing the door behind him. Dainis ran into the entry way and failed to notice the heavy iron portcullis. She dodged out of the way as it fell, but was sealed inside the entry way. Majestic polymorphed into a fire giant and he and Ilde moved up to try to lift the gate. Larkin prepared a shot from his bow and Dainis readied her swords.
The iron creature burst through the door and attacked. Fortunately for Dainis, she had cast a spell that created several false images of herself. These images confused the creature and it attacked one of them, “popping” it. Larkin and Dainis attacked and the creature fell, shaking the ground beneath them.
Ilde and Majestic were able to lift the gate a few moments later.
So now the party stands before the open doors to the Iron Fortress. Inside, they can hear the clanging of many hammers working on metal. A warm breeze blows out of the door and carries the acrid scent of hot metal. No one is wounded very badly, although they have used a few powerful spells. Soon they will find out what evil awaits them inside. They have about 8 days and 8 hours to discover what is being built and put a stop to it.
Next game: August 17th