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Ultimate Combat Ninja playtest
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<blockquote data-quote="Celtavian" data-source="post: 5625862" data-attributes="member: 5834"><p><strong>re</strong></p><p></p><p>I heard all the talk about how overpowered the ninja was at first. Then I tried to make one and see if it is overpowered. It's pretty far from overpowered.</p><p></p><p>1. MAD: Worse MAD than monk or rogue. You want same basic stats as rogue plus Charisma. A stat that adds to nothing but social skills. It's for the most part a non-combat stat.</p><p></p><p>2. You still have a weak fort and will. With the focus on charisma, your dexterity isn't as good. So your reflex save is weaker. And you have to spend a talent on evasion. So defenses a bit weaker.</p><p></p><p>3. You still have the limitations of sneak attack. <em>Blur</em> at low level to negate it. Fortification armor, <em>elemental form 3</em> and higher, any of the body spells, and outright high AC or stay out of combat abilities at high level to negate it. Forced to flank. </p><p></p><p>4. No trapfinding. So can't even disarm magical traps and the like. Real great ninja that can't even do his job breaking into and assassinating casters.</p><p></p><p></p><p>And Paizo becomes yet another company that can't get the ninja right because they are trying too hard not to make it overpowered, while at the same time making the class relatively unplayable using their standard method of generating characters.</p><p></p><p>I'll probably take the base ninja and rewrite it. Probably use wisdom as the primary stat for ki pool like the monk so those two classes can better mesh. Then you might actually be able to make a ninja with some martial arts rather than Paizo's metagame attempt to ensure the monk isn't a viable multiclass option with the monk. Even though it should be.</p><p></p><p>If Jason Buhlman was the one that made the decision to go Charisma and went out of his way to hamstring the ninja, I find it annoying as a <em>Pathfinder</em> fan. It was intuitive to make the ninja wisdom based, yet they didn't. It was intutive to make it a multiclass option. This ninja is a few trick pony. And once you know what those tricks are, it's an easy class to defeat.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 5625862, member: 5834"] [b]re[/b] I heard all the talk about how overpowered the ninja was at first. Then I tried to make one and see if it is overpowered. It's pretty far from overpowered. 1. MAD: Worse MAD than monk or rogue. You want same basic stats as rogue plus Charisma. A stat that adds to nothing but social skills. It's for the most part a non-combat stat. 2. You still have a weak fort and will. With the focus on charisma, your dexterity isn't as good. So your reflex save is weaker. And you have to spend a talent on evasion. So defenses a bit weaker. 3. You still have the limitations of sneak attack. [i]Blur[/i] at low level to negate it. Fortification armor, [i]elemental form 3[/i] and higher, any of the body spells, and outright high AC or stay out of combat abilities at high level to negate it. Forced to flank. 4. No trapfinding. So can't even disarm magical traps and the like. Real great ninja that can't even do his job breaking into and assassinating casters. And Paizo becomes yet another company that can't get the ninja right because they are trying too hard not to make it overpowered, while at the same time making the class relatively unplayable using their standard method of generating characters. I'll probably take the base ninja and rewrite it. Probably use wisdom as the primary stat for ki pool like the monk so those two classes can better mesh. Then you might actually be able to make a ninja with some martial arts rather than Paizo's metagame attempt to ensure the monk isn't a viable multiclass option with the monk. Even though it should be. If Jason Buhlman was the one that made the decision to go Charisma and went out of his way to hamstring the ninja, I find it annoying as a [i]Pathfinder[/i] fan. It was intuitive to make the ninja wisdom based, yet they didn't. It was intutive to make it a multiclass option. This ninja is a few trick pony. And once you know what those tricks are, it's an easy class to defeat. [/QUOTE]
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