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General Tabletop Discussion
*Pathfinder & Starfinder
Ultimate Combat Playtest: Gunslinger, Ninja, Samurai
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<blockquote data-quote="SlyDoubt" data-source="post: 5442390" data-attributes="member: 6667337"><p>Anyone who thinks the Samurai is like the Cavalier or in some way not unique hasn't read the class all the way through. He's nothing like a cavalier except in base function (challenge mechanic, has a mount, gives morale bonuses). He has resolve points which he gains back anytime he succeeds in a challenge that can make him ridiculously tough. I don't see how that has anything to do with cavalier or even fighter. Neither have that function and afaik no feats grant these kinds of abilities. </p><p></p><p>Cavaliers buff allies with feats and order abilities while challenging. They're tactical guys who give the whole party an edge in a fight. Samurai are just ridiculously tough guys who everyone in the party can probably count on to make it out alive. I can see Samurai/Cleric or Oracle being incredibly useful/interesting. For me the least interesting is the ninja. Samurai seems very cool, not for the look specifically but the idea. I think the mechanics are flavorful and fun while still being plenty useful. Replace 'samurai' with 'juggernaut' if the flavor is so offensive. </p><p></p><p>Azmyth: As for Gunslinger being rogue alternate. No I disagree entirely. The gunslinger is a professional soldier trained to use firearms. If gunslinger was alt for rogue you couldn't make a rogue/gunslinger which means no sudden pistol draw sneak attacks or cool moments possible with that combination. So no, I think that's a terrible idea all around. </p><p></p><p>In play I haven't seen it yet so I'm sure you're right about how grit functions as it stands right now.</p><p></p><p>Gunslinger goes well with so many classes which is why it should be an alt for fighter. Gunslinger/ranger makes me think of monster hunter which is awesome (imho).</p></blockquote><p></p>
[QUOTE="SlyDoubt, post: 5442390, member: 6667337"] Anyone who thinks the Samurai is like the Cavalier or in some way not unique hasn't read the class all the way through. He's nothing like a cavalier except in base function (challenge mechanic, has a mount, gives morale bonuses). He has resolve points which he gains back anytime he succeeds in a challenge that can make him ridiculously tough. I don't see how that has anything to do with cavalier or even fighter. Neither have that function and afaik no feats grant these kinds of abilities. Cavaliers buff allies with feats and order abilities while challenging. They're tactical guys who give the whole party an edge in a fight. Samurai are just ridiculously tough guys who everyone in the party can probably count on to make it out alive. I can see Samurai/Cleric or Oracle being incredibly useful/interesting. For me the least interesting is the ninja. Samurai seems very cool, not for the look specifically but the idea. I think the mechanics are flavorful and fun while still being plenty useful. Replace 'samurai' with 'juggernaut' if the flavor is so offensive. Azmyth: As for Gunslinger being rogue alternate. No I disagree entirely. The gunslinger is a professional soldier trained to use firearms. If gunslinger was alt for rogue you couldn't make a rogue/gunslinger which means no sudden pistol draw sneak attacks or cool moments possible with that combination. So no, I think that's a terrible idea all around. In play I haven't seen it yet so I'm sure you're right about how grit functions as it stands right now. Gunslinger goes well with so many classes which is why it should be an alt for fighter. Gunslinger/ranger makes me think of monster hunter which is awesome (imho). [/QUOTE]
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Ultimate Combat Playtest: Gunslinger, Ninja, Samurai
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